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| 1. I Spy Fantasy | |
![]() | list price: $19.99
our price: $16.99 (price subject to change: see help) Asin: B00009VRG5 Catlog: Video Games Publisher: Scholastic Sales Rank: 37 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (12)
The graphics are beautiful and vivid. The game is very easy to maneuver through. It even increases in difficulty so you can keep playing again and again! All in all, it's good, clean fun for everyone. ... Read more | |
| 2. I Spy Treasure Hunt | |
![]() | list price: $29.99
our price: $6.99 (price subject to change: see help) Asin: B00005NN17 Catlog: Software Publisher: Scholastic Sales Rank: 36 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review This program is based on the award-winning I Spy books written by Jean Marzollo and photo-illustrated by Walter Wick. From the very beginning, this program immerses players, just as the books do: as a train pulls into the station in the town of Smuggler's Cove, the point-of-view is from inside the passenger car, looking out the window. Once off the train, this quaint seaside town with a secret is yours to explore. Potential riddle spots reveal themselves when a cursor sweep causes an object to respond with movement and sound. A tackle box, a deserted ruin, and a lighthouse are just a few of the 20 spots ripe for discovery. Scenes change swiftly, considering the vast amount of detail each contains. When explorers find a riddle area, a cluttered panorama appears onscreen and a child's voice reads the sentence below that always begins with the phrase "I spy...." Then players must find and click on the objects listed in the sentence. This isn't as easy as it seems; for example, finding three "fours" sounds simple, right? But the task gets complex when one numeral is hidden in the grain of a wooden tabletop, the other is written out in letters on a menu, and the third is a pair of dice showing a three and a one. Successfully finding all the "I Spy" items in a scene yields a scrap of a treasure map. But building the map doesn't automatically reveal the treasure--that'd be out of keeping with this game's complex character. There are three different treasure-hunting scenarios, and each requires gathering a completely different set of clues around the town of Smuggler's Cove. The attention to detail that the books are famous for is abundantly present here: sound permeates the different "sets," from waves breaking on the shore, to the slow tick of a clock in the general store. Find and click on a skull-and-crossbones--it scowls and growls. Find and click on an oil lamp--it flares up briefly and then goes out with a delicate puff of smoke. And no, you can't cheat by just holding down the mouse button and scanning over a picture hoping to hit a required item. I Spy Treasure Hunt is a wonderfully absorbing program that slyly sneaks in a vast amount of learning. Mapping, reading, rhyming, and problem solving occur incidentally as players are drawn into the mysteries of Smuggler's Cove. And it's the only program we've ever encountered that elegantly illustrates that "four" and "4" and "." + "..." all equal the same thing. (Ages 6 to 10) --Anne Erickson Reviews (39)
My son recieved I Spy Treasure Hunt for Christmas and, within 3 days (one game each day) he played all the game scenarios. I disagree with the reviewers who state that although there are only 3 games, the games are all different. It is true that the clues (riddles) are different, and the player has to find different items to get to the treasure map. However, the pictures are the same in each game and are easily memorized from looking for the hidden objects in a previous game. Once the hidden objects are located, the treasure is easily found because there are only three treasure maps. The child will be able to know exactly where the treasure is depending which map is being constucted as riddles are solved. Kids love the product theme, and the game has potential for being fun for all ages. I hope Scholastic updates this product to include more scenarios for longer-lasting gameplay. Bottom line: Boring after 3 games. Not worth the money. However, Scholastic has a good customer satisfaction guarantee!
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| 3. Zoombinis Logical Journey | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00005LBVU Catlog: Software Publisher: The Learning Company Sales Rank: 16 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Adored by educators and parents alike, Zoombinis Logical Journeychallenges children to employ such basic fundamentals of mathematical thinkingas organizing information, reasoning of evidence, finding and making patterns,and systematic testing of hypotheses. The journey follows four puzzle-filledtrails, each exploring related mathematical ideas. The fundamental data andvariables for all this work are the variations in the Zoombinis' features. Their"feet," for example, can be shoes, skates, whirligigs, or coiled springs (thesound effects for these items are particularly great), while their "eyes" may beheavily lidded, enhanced by eyeglasses, blocked by dark shades, or limited tojust a single eyeball. Sorting and arranging these variables in order to solvepuzzles requires concentrated effort from the players, and the game rewards themwell with inventive scenarios that evolve in fabulously curious ways as skillsare gained. This may not sound like much, but when Arno the Pizza-Eating TreeTroll, who has been yammering for the perfectly topped pizza his entirelifetime, suddenly demands a perfectly topped ice cream sundae, too, it is astaggering, giddy surprise. The product is full of so many little joys, it's hard to demand improvements.Still, it'd be a great thing if version 2 would feature something other than themonotonous, ping-ping-ping soundtrack that's featured here. But that's minor. Inthe end, the creators' promise that this CD-ROM will "encourage kids to developa lifetime habit of associating fun with learning" is dead-on. (Ages 9 andolder) --Jean Lenihan Reviews (65)
On the other hand, this game is wonderful for a variety of age groups (some of the younger kids may need some help figuring out the logic behind the puzzles), for different ethnicities (the Zoombinis are blue), and genders (most of the characters are somewhat ambiguous on gender, and the Zoombinis are all equal). I've seen it played solo, and in groups, with equally enjoyable results. And there are a number of resources available for educators, parents, etc. to help your kids make meaning from the games they are playing. All in all, this is a must for any elementary/middle school computer educator, and a highly recommended for parents who want their kids to use computers as a tool as well as a toy.
Zoombinis is set apart from so many other logic games by adding characters that are enjoyable and funny to a 2nd grader, while not being so annoying or childish that a 7th grader cannot enjoy or laugh at them as well. Another way Zoombinis excels is in the way it adjusts to the user's ability. The game will start out easy and teach more simplistic concepts, and after the user is comfortable with that, it will move on to more complex problems. A nice thing about this game is that it will encourage someone to learn and keep going. It can all happen because the game is both educational and fun, and the child will get a sort of self-satisfaction when they accomplish something. Whenever a puzzle is completed, the user gets a little bit closer to the goal of saving all the Zoombinis, and this gives them something to work for. Zoombinis consists of 12 different puzzles for the user to go thru, and one of the factors that have made it so successful is how it makes the user actually think. Instead of letting you just guess the answers, Zoombinis has you think about why a certain answer does or doesn't work, then lets you come up with some sort of practical method to solve such problems, which can later be applied to more advanced levels of education (I am currently taking geometry, and I still use many of the methods I learned here to help me solve problems). In all, Zoombinis is one of the most valuable and fun game (educational or not) that I have ever used. It is a great product, and I would certainly recommend it.
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| 4. I Spy School Days | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00009WE4O Catlog: Software Publisher: Scholastic Sales Rank: 354 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (7)
It was a stretch for Kindergarten to find some of the items, because they did not recognize some of the items in the riddles, but I made sure to point these out in lessons and then circulated to help them more. It was exciting to watch as students became absorbed in this activity, and most of them grew in their visual and verbal awareness. Children in grades 1-3 could either click to hear the descriptions or read for themselves. Yes, it is on the shelf this year, but will taken out to be used in two years. This year I bought I Spy Spooky Mansion for use, and next year hope to get the Î Spy Treasure software if I can find the funding.
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| 5. Max and the Magician | |
![]() | list price: $19.99
our price: $19.99 (price subject to change: see help) Asin: B00005AR2A Catlog: Software Publisher: Viva Media Sales Rank: 1265 US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review The plot is simple. Max, the dog with the precocious little boy's Englishaccent, is sent to deliver a package to Mervin the Magician by his Uncle Pong. However, when Max arrives at the castle, he discovers that Mervin has beentransformed into a toilet brush by the vindictive witch Hagabelle. It's your jobto find the pieces of the spell that are hidden around the castle--once puttogether, Mervin can turn back into his normal self. Like most Max adventures, the immediate task is only a small part of the fununearthed in the program. As you move from room to room in the castle, clickingon various objects to find the spell pieces, you'll uncover some amazing things:cackling witches, a chest full of magic brooms, transforming walls, and aspell-casting machine. And pointing and clicking is made especially easy for kids. Forexample, when you move your cursor over a clickable object, the small Max iconturns into a hand; when the cursor is over an object on which you can cast aspell, a magic wand appears. The game also lends itself to repeat play--eachtime you play, the pieces to the spell are hidden in different places. Once again, Tivola has created a great Max game for young kids. Though it movesslowly at times, it has an appropriate pace for kids of this age group, whoappreciate a simple task coupled with whimsy and a sense of discovery andaccomplishment. (Ages 3 to 7) --Ara Jane Olufson | |
| 6. I Spy Treasure Hunt | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B000098XJ0 Catlog: Software Publisher: Scholastic Sales Rank: 185 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
|
Amazon.com Review This program is based on the award-winning I Spy books written by Jean Marzollo and photo-illustrated by Walter Wick. From the very beginning, this program immerses players, just as the books do: as a train pulls into the station in the town of Smuggler's Cove, the point-of-view is from inside the passenger car, looking out the window. Once off the train, this quaint seaside town with a secret is yours to explore. Potential riddle spots reveal themselves when a cursor sweep causes an object to respond with movement and sound. A tackle box, a deserted ruin, and a lighthouse are just a few of the 20 spots ripe for discovery. Scenes change swiftly, considering the vast amount of detail each contains. When explorers find a riddle area, a cluttered panorama appears onscreen and a child's voice reads the sentence below that always begins with the phrase "I spy...." Then players must find and click on the objects listed in the sentence. This isn't as easy as it seems; for example, finding three "fours" sounds simple, right? But the task gets complex when one numeral is hidden in the grain of a wooden tabletop, the other is written out in letters on a menu, and the third is a pair of dice showing a three and a one. Successfully finding all the "I Spy" items in a scene yields a scrap of a treasure map. But building the map doesn't automatically reveal the treasure--that'd be out of keeping with this game's complex character. There are three different treasure-hunting scenarios, and each requires gathering a completely different set of clues around the town of Smuggler's Cove. The attention to detail that the books are famous for is abundantly present here: sound permeates the different "sets," from waves breaking on the shore, to the slow tick of a clock in the general store. Find and click on a skull-and-crossbones--it scowls and growls. Find and click on an oil lamp--it flares up briefly and then goes out with a delicate puff of smoke. And no, you can't cheat by just holding down the mouse button and scanning over a picture hoping to hit a required item. I Spy Treasure Hunt is a wonderfully absorbing program that slyly sneaks in a vast amount of learning. Mapping, reading, rhyming, and problem solving occur incidentally as players are drawn into the mysteries of Smuggler's Cove. And it's the only program we've ever encountered that elegantly illustrates that "four" and "4" and "." + "..." all equal the same thing. (Ages 6 to 10) --Anne Erickson Reviews (39)
My son recieved I Spy Treasure Hunt for Christmas and, within 3 days (one game each day) he played all the game scenarios. I disagree with the reviewers who state that although there are only 3 games, the games are all different. It is true that the clues (riddles) are different, and the player has to find different items to get to the treasure map. However, the pictures are the same in each game and are easily memorized from looking for the hidden objects in a previous game. Once the hidden objects are located, the treasure is easily found because there are only three treasure maps. The child will be able to know exactly where the treasure is depending which map is being constucted as riddles are solved. Kids love the product theme, and the game has potential for being fun for all ages. I hope Scholastic updates this product to include more scenarios for longer-lasting gameplay. Bottom line: Boring after 3 games. Not worth the money. However, Scholastic has a good customer satisfaction guarantee!
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| 7. I Spy Spooky Mansion | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00009WO4M Catlog: Video Games Publisher: Scholastic Sales Rank: 1495 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review With ten different rooms ranging from an inventor's laboratory to a library--and text that is written entirely in rhyme--the world created here is utterly absorbing. No matter how many times you explore a room, there's always new details and creepy clickables you hadn't seen before. Particularly well done is the attic, where you can explore in the dark with only a flashlight to light your way.In the study, you can even create your own riddles to send to your printer! This software concentrates on critical-thinking skills,problem-solving abilities, and acute observational techniques that are centered around a mansion. This software takes a well-loved series to a whole new level--it's perfect for the die-hard fan or as the first member of what we're sure will become a large I Spy collection. --Jill Lightner Reviews (33)
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| 8. Lost Mind Of Dr Brain 3 | |
![]() | (price subject to change: see help) Asin: B00002S81G Catlog: Software Publisher: Vivendi Universal Sales Rank: 1996 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (5)
The organization of the puzzles echos much of the theories of the seven intelligences. Best of all, it's a lot of fun!
These games are stocked with the best variety of puzzles ever seen, covering algebra, classical music, art history, scientific measurement, logical sequence, jigsaw puzzles, engineering, language skills, and so much more. What's even better, these games can be played over and over again, at varying levels of difficulty. As usual with Havis Interactive, the actual age level for this game extends above and beyond what's printed on the box. This is a game worth getting, because a young child can keep playing it through many years. If only they sold the whole series! _Castle_, the oldest, is by far the best... END
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| 9. I Spy Junior:Puppet Playhouse | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00004U1PM Catlog: Software Publisher: Scholastic Sales Rank: 3830 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (4)
The puppet shows are where you will spend most of your time. Each show is composed of four or five scenes which have a dozen or so clickable objects. A riddle appears at the bottom and you have to find the three or four objects that are in the riddle. When you click on a riddle object, it does something and advances the story. Each scene has two riddles and when you have gone through all the scenes, your done with that show. A kid might eventually learn the locations of all the objects in a particular show, but with four shows, it will take a while. There is only one real problem I have with it, based on several sessions of lap play with my son. Because there are about a dozen objects in each scene, but you only need 3 or 4 for the riddle, the rest of the objects don't do anything when you click on them. I think every object should do something (wiggle, glow or zoom, at the very least) when it gets clicked, not just the riddle objects. This has led to my sons newest vocabulary word: "doesntwork". If not this, then at least the riddle objects from the first of the pair of riddles for a particular scene should still be active for the second of the pair. So, when you click on a riddle object from the first riddle, it should still do something, if not it's original action, when you are finding the objects from the second riddle. As it is now, my son tries to click on the objects which were just active in the previous riddle, but they "doesntwork". But, overall, I'm pleased with it. There is no violent action and it is pretty exploratory and creative, as advertised.
I get SO tired of childrens games that look and play as though they were made for a Windows 3x machine, circa 1994. This game will not disapoint. ... Read more | |
| 10. I Spy School Days | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00004U1PN Catlog: Software Publisher: Riverdeep Sales Rank: 185 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (7)
It was a stretch for Kindergarten to find some of the items, because they did not recognize some of the items in the riddles, but I made sure to point these out in lessons and then circulated to help them more. It was exciting to watch as students became absorbed in this activity, and most of them grew in their visual and verbal awareness. Children in grades 1-3 could either click to hear the descriptions or read for themselves. Yes, it is on the shelf this year, but will taken out to be used in two years. This year I bought I Spy Spooky Mansion for use, and next year hope to get the Î Spy Treasure software if I can find the funding.
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| 11. Richard Scarry Busytown 2000 | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00002SWYL Catlog: Software Publisher: Pearson Software Sales Rank: 789 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Give your child the thrill of learning by doing, across a wide range of early-cognitive skills. Busytown meets the guidelines set by the National Association for the Education of Young Children, guidelines that emphasize learning through play. Reviews (7)
It's a really super program if you can get it to run. I'd pay special attention to the system requirements before buying. There are 12 different activities which teach your child all kinds of things. It's great for pretend role play also. Pump gas, serve customers in a deli, build a house, get a ship ready for sea, etc. It's too bad this title has compatibility problems with so many systems, because it really is a beautifully done program. ... Read more | |
| 12. Strategy Challenges Collection 1 (Jewel Case) | |
![]() | our price: $9.99 (price subject to change: see help) Asin: B000063LGK Catlog: Software Publisher: The Learning Company Sales Rank: 1426 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (1)
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| 13. Zoombinis Logical Journey | |
![]() | list price: $29.95
(price subject to change: see help) Asin: B0001WS6KI Catlog: Software Manufacturer: Learning Company Sales Rank: 2057 US | Canada | United Kingdom | Germany | France | Japan |
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Product Description Features | |
| 14. Arthur's Camping Adventure | |
![]() | (price subject to change: see help) Asin: B00004XQOV Catlog: Software Publisher: The Learning Company Sales Rank: 859 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (3)
There are simple, yet challenging activities, like constructing a tent, which have been fun, and all of the Arthur characters, with their trademark personalities are there to help. ... Read more | |
| 15. I Spy Junior (Jewel Case) | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B00009WO4N Catlog: Software Publisher: Scholastic Sales Rank: 520 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (10)
Having said all of that, this is one of my least favorite computer games to watch him play. Compared to some of the others he has, I find this one to be a bit boring. But it's not me that is playing it. I'd rate it a high four or low five because of this one reason. Otherwise I think it's a fine set of games. The pictures are excellent. The skills that children learn in these games are good pre reading skills and that is good. Enjoy.
It's a shame, because the puzzles with the circles (think Venn diagrams from elementary school math) are a wonderful twist. Therefore, I have to say the game "has no legs."
My son loves the games and puzzles. This was a truly great learning game for kids. ... Read more | |
| 16. Thinkin' Things Galactic Brain (Jewel Case) | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B000063LGM Catlog: Software Publisher: The Learning Company Sales Rank: 1728 US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description | |
| 17. Reader Rabbit: Thinking Adventures (Jewel Case) | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B00005TQ1I Catlog: Software Publisher: The Learning Company Sales Rank: 1297 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (20)
With other programs, my daughter would play, and then get bored or overly frustrated very quickly, but because of the ability to customize this game to your child's skill level, she played for hours and hours. The skill levels on it vary widely, so it can teach concepts from a 1st through 3rd grade level, unlike so many games that are only relevant for one grade. My daughter's gotten tons of fun math practice out of this game, and she's still playing! I'd recommend it to anyone.
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| 18. Uncle Albert's Magical Album | |
![]() | list price: $9.99
our price: $9.99 (price subject to change: see help) Asin: B00005QC1Z Catlog: Software Publisher: Ice Multimedia Sales Rank: 2490 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (2)
Quite disappointed so far!
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| 19. Adiboo: Discover Mazes, Numbers & Puzzles | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00004Y2OA Catlog: Software Publisher: Knowledge Adventure Sales Rank: 3360 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (1)
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| 20. I Spy Junior Puppet Playhouse (Jewel Case) | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B00006IJHX Catlog: Software Publisher: Scholastic Sales Rank: 612 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (4)
The puppet shows are where you will spend most of your time. Each show is composed of four or five scenes which have a dozen or so clickable objects. A riddle appears at the bottom and you have to find the three or four objects that are in the riddle. When you click on a riddle object, it does something and advances the story. Each scene has two riddles and when you have gone through all the scenes, your done with that show. A kid might eventually learn the locations of all the objects in a particular show, but with four shows, it will take a while. There is only one real problem I have with it, based on several sessions of lap play with my son. Because there are about a dozen objects in each scene, but you only need 3 or 4 for the riddle, the rest of the objects don't do anything when you click on them. I think every object should do something (wiggle, glow or zoom, at the very least) when it gets clicked, not just the riddle objects. This has led to my sons newest vocabulary word: "doesntwork". If not this, then at least the riddle objects from the first of the pair of riddles for a particular scene should still be active for the second of the pair. So, when you click on a riddle object from the first riddle, it should still do something, if not it's original action, when you are finding the objects from the second riddle. As it is now, my son tries to click on the objects which were just active in the previous riddle, but they "doesntwork". But, overall, I'm pleased with it. There is no violent action and it is pretty exploratory and creative, as advertised.
I get SO tired of childrens games that look and play as though they were made for a Windows 3x machine, circa 1994. This game will not disapoint. ... Read more | |
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