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| 1. JumpStart Advanced Kindergarten | |
![]() | list price: $29.99
our price: $16.99 (price subject to change: see help) Asin: B00008OE6N Catlog: Software Publisher: Knowledge Adventure Sales Rank: 57 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (44)
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| 2. JumpStart Advanced 1st Grade | |
![]() | list price: $29.99
our price: $16.99 (price subject to change: see help) Asin: B00008OE6J Catlog: Software Publisher: Knowledge Adventure Sales Rank: 122 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (44)
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| 3. JumpStart Advanced Preschool | |
![]() | list price: $29.99
our price: $16.99 (price subject to change: see help) Asin: B00008OE6P Catlog: Software Publisher: Knowledge Adventure Sales Rank: 70 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (44)
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| 4. JumpStart Advanced 5th and 6th Grade | |
![]() | list price: $29.99
our price: $16.99 (price subject to change: see help) Asin: B000083XL0 Catlog: Software Publisher: Knowledge Adventure Sales Rank: 170 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (44)
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| 5. JumpStart Advanced 3rd Grade | |
![]() | list price: $29.99
our price: $20.99 (price subject to change: see help) Asin: B00007LV6M Catlog: Software Publisher: Knowledge Adventure Sales Rank: 150 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (44)
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| 6. JumpStart Advanced 4th Grade | |
![]() | list price: $29.99
our price: $16.99 (price subject to change: see help) Asin: B00007LV6U Catlog: Software Publisher: Knowledge Adventure Sales Rank: 160 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (44)
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| 7. JumpStart Advanced 2nd Grade | |
![]() | list price: $29.99
our price: $27.99 (price subject to change: see help) Asin: B00008OE6K Catlog: Software Publisher: Knowledge Adventure Sales Rank: 321 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (44)
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| 8. ClueFinders 5th Grade Adventures: Secret of the Living Volcano | |
![]() | list price: $24.99
(price subject to change: see help) Asin: B0000691KF Catlog: Software Publisher: The Learning Company Sales Rank: 167 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Explore 16 interactive games and exercises designed for kids, ages 9 to 11 and older. Build more than 85 key fifth grade skills in math, language, science, social studies, geography, and problem solving. Four levels of difficulty and a variety of tricky challenges keep ClueFinders 5th Grade Adventures 2002: Secret of the Living Volcano fun and fresh. Detailed help features guide kids throughout, and built-in progress reports help parents navigate their child's learning fun. In addition, an all-new for 2002 bonus CD-ROM doubles the mystery and clue-finding fun. In ClueFinders: Mystery Mansion Arcade, our adventurers are lured into a spooky mansion by an ingenious mastermind and his four villainous henchmen. Kids help the ClueFinders escape by choosing the best ClueFinder for each arcade-style hazard. Speed through the Ultimate Deep-Dish Pizza Skate Park, stay cool through the High-Voltage Circuit Zone, and much more. Reviews (1)
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| 9. Reader Rabbit 1st Grade | |
![]() | list price: $9.99
our price: $16.99 (price subject to change: see help) Asin: B000068NNP Catlog: Software Publisher: The Learning Company Sales Rank: 81 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reader Rabbit 1st Grade 2002 is part of the award-winning Reader Rabbit children's educational software series. Learning activities include Cloud Spelling Challenge, Raingear Forest Math, and Gumball Science. Kids also enjoy this title's fun music, stories, movies, and characters, while the program's progress reports let parents see just where their child is advancing and where they might need some help. So that you're never without Reader Rabbit, Reader Rabbit 1st Grade 2002 comes with the bonus CD-ROM Reader Rabbit's Dreamship Tales. It's bursting with added activities, videos, tunes, and more than 100 printable games and activities--a great way to keep the fun going after you've turned the computer off. Reviews (3)
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| 10. Clue Finders Grade 4 Advanced | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B0000691KD Catlog: Software Publisher: The Learning Company Sales Rank: 202 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Explore 21 interactive games and exercises designed for kids, ages 8 to 10 and older. Build more than 60 key fourth grade skills in math, language, science, geography, and problem solving. Four levels of difficulty and a variety of tricky challenges keep ClueFinders 4th Grade Adventures 2002: Puzzle of the Pyramid fun and fresh. Detailed help features guide kids throughout, and built-in progress reports help parents navigate their child's learning fun. In addition, an all-new for 2002 bonus CD-ROM doubles the mystery and clue-finding fun. In ClueFinders: Mystery Mansion Arcade, our adventurers are lured into a spooky mansion by an ingenious mastermind and his four villainous henchmen. Kids help the ClueFinders escape by choosing the best ClueFinder for each arcade-style hazard. Speed through the Ultimate Deep-Dish Pizza Skate Park, stay cool through the High-Voltage Circuit Zone, and much more. Reviews (3)
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| 11. Reader Rabbit PreSchool | |
![]() | list price: $24.99
(price subject to change: see help) Asin: B000068NNN Catlog: Software Publisher: The Learning Company Sales Rank: 320 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reader Rabbit Preschool 2002 is part of the award-winning Reader Rabbit children's educational software series. Learning activities include Lighting Bug Matchup, Sparkle Rocket Math, and Create-a-Dancequake. Kids also enjoy this title's fun music, stories, movies, and characters, while the program's progress reports let parents see just where their child is advancing and where they might need some help. So that you're never without Reader Rabbit, Reader Rabbit Preschool 2002 comes with the bonus CD-ROM Reader Rabbit's Dreamship Tales. It's bursting with added activities, videos, tunes, and more than 100 printable games and activities--a great way to keep the fun going after you've turned the computer off. Reviews (17)
We held off introducing our son to the computer until he was almost 4.5 years old. We strictly limit what he can do on the computer and he does not use it much, sometimes going 2 months or so without using it. We purchased this program when our oldest just turned 5, at which time he already could start up the computer, open a program, change CDs and close the entire system down all by himself. I thought it best to buy an easier Reader Rabbit game and see how he likes it rather than start off with the Kindergarten or the phonics Reader Rabbit. If you have a 3 or a 4 year old (or even a 2 year old) that you want using a computer game then this one is great (see section on phonics for a possible difficult part though). Being unfamiliar with children's computer games I was surprised that much of this is almost like a video on television, there are songs that seem to be about 3 minutes long and very graphic and long introductions to the program every time it is started and before each game. The characters on screen tell the user what to do. I was disappointed it did not come with written instructions, as when my son needed help there was nothing I could turn to. Goodness knows I am not sitting with him all the time watching him play, so I miss the already-spoken instructions for the overall game. Instructions for the mini-games that they play can be repeated by simply clicking on a certain character on the screen. I sat down to play it as a new user and we played for over an hour. I was annoyed that the instructions are not clear. Specifically, the program has the user doing a little job to earn a gem called a brillite. They wanted 5 yellow brillites to start. We did all the jobs but there was a missing brillite. There was no instruction as to how to get this missing brillite so we re-explored every area on the program's map and began repeating jobs because we didn't know what else to do. That began earning us different colored brillites. It is a little unclear to me as to how to win this game, they say to gather brillites but we really don't know how many of each and how to exactly get them except play in a random manner repeating the games. I'd much prefer them to say "repeat all the games to earn the blue brillites in order to earn the missing yellow brillite" or some other such informative instruction. This is truly geared for preschool age (3 or 4) or for any age that already knows the 6 colors of the rainbow, circle, square, oval, triangle, diamond shapes, if they can count to 10 and follow oral directions. The hardest part of the game, which may be difficult for preschool aged children and may cause frustration, is the phonics portion. An object comes along on a raft and there are 3 sparkle shakers above it and the user must choose which sparkle shaker (with a letter on it) represents the first letter of the object. The first go round has the word written under the object (i.e. violin) but after that round is won the object comes out without a word. Shame on them for showing a giraffe and giving both a g and a j as options! Bad choice for beginners to phonics! The user will be told if they make an incorrect choice and they can narrow it down by process of elimination. The game with the train and matching the object shape is more of a fast paced game to improve hand and eye coordination and fast mouse-usage than a true matching game-if they pick the match right after the fast changes they are doomed. On the box it says this does drawing and coloring but that is a stretch: the kids are told to paint a certain shape a certain color and they simply click once on the proper color and click once on top of the shape and it is instantly colored in. There is nothing about drawing going on there! The only math here is counting up to 10 (it is advertised as having math on it). There is nothing offensive or questionable about this game, the language is clean, etc. This is a fun game for preschoolers (I found it too easy for my just turned 5 year old). It is very entertaining in that it has interludes in between games and songs with a few minutes of on screen entertainment. The songs are catchy. The graphics are very good compared to the old days of Space Invaders and such!
As usual, the game has a creative story behind it, and there is a goal that involves collecting things. These are wonderful motivators. However, the game skill levels seem either much to easy (matching bugs) or pretty advanced (counting out just the right number of bugs to fill a rocket, including addition and subtraction as the game increases in difficulty) for a "typical" preschooler. I should add that I used to teach preschool and kindergarten, so I have an idea of what is developmentally appropriate. This game ranges from boring to frustrating with very little in between. Some activities, such as the "painting" activity at the waterfall, require very very good mouse control, as the shapes tend to be very small, and the child must click in just the right areas. I highly recommend skipping this game. Our son is now happily playing Reader Rabbit Kindergarten (the Summer Camp one)with very little trouble.
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| 12. Reader Rabbit 2nd Grade 2002 | |
![]() | list price: $9.99
our price: $9.99 (price subject to change: see help) Asin: B000068NNQ Catlog: Software Publisher: The Learning Company Sales Rank: 431 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reader Rabbit 2nd Grad 2002 is part of the award-winning Reader Rabbit children's educational software series. Learning activities include Insect Builder Science, Fondue Falls Vocabulary, and Final Duel Fractions. Kids also enjoy this title's fun music, stories, movies, and characters, while the program's progress reports let parents see just where their child is advancing and where they might need some help. So that you're never without Reader Rabbit, Reader Rabbit 2nd Grade 2002 comes with the bonus CD-ROM Reader Rabbit's Dreamship Tales. It's bursting with added activities, videos, tunes, and more than 100 printable games and activities--a great way to keep the fun going after you've turned the computer off. Reviews (17)
We held off introducing our son to the computer until he was almost 4.5 years old. We strictly limit what he can do on the computer and he does not use it much, sometimes going 2 months or so without using it. We purchased this program when our oldest just turned 5, at which time he already could start up the computer, open a program, change CDs and close the entire system down all by himself. I thought it best to buy an easier Reader Rabbit game and see how he likes it rather than start off with the Kindergarten or the phonics Reader Rabbit. If you have a 3 or a 4 year old (or even a 2 year old) that you want using a computer game then this one is great (see section on phonics for a possible difficult part though). Being unfamiliar with children's computer games I was surprised that much of this is almost like a video on television, there are songs that seem to be about 3 minutes long and very graphic and long introductions to the program every time it is started and before each game. The characters on screen tell the user what to do. I was disappointed it did not come with written instructions, as when my son needed help there was nothing I could turn to. Goodness knows I am not sitting with him all the time watching him play, so I miss the already-spoken instructions for the overall game. Instructions for the mini-games that they play can be repeated by simply clicking on a certain character on the screen. I sat down to play it as a new user and we played for over an hour. I was annoyed that the instructions are not clear. Specifically, the program has the user doing a little job to earn a gem called a brillite. They wanted 5 yellow brillites to start. We did all the jobs but there was a missing brillite. There was no instruction as to how to get this missing brillite so we re-explored every area on the program's map and began repeating jobs because we didn't know what else to do. That began earning us different colored brillites. It is a little unclear to me as to how to win this game, they say to gather brillites but we really don't know how many of each and how to exactly get them except play in a random manner repeating the games. I'd much prefer them to say "repeat all the games to earn the blue brillites in order to earn the missing yellow brillite" or some other such informative instruction. This is truly geared for preschool age (3 or 4) or for any age that already knows the 6 colors of the rainbow, circle, square, oval, triangle, diamond shapes, if they can count to 10 and follow oral directions. The hardest part of the game, which may be difficult for preschool aged children and may cause frustration, is the phonics portion. An object comes along on a raft and there are 3 sparkle shakers above it and the user must choose which sparkle shaker (with a letter on it) represents the first letter of the object. The first go round has the word written under the object (i.e. violin) but after that round is won the object comes out without a word. Shame on them for showing a giraffe and giving both a g and a j as options! Bad choice for beginners to phonics! The user will be told if they make an incorrect choice and they can narrow it down by process of elimination. The game with the train and matching the object shape is more of a fast paced game to improve hand and eye coordination and fast mouse-usage than a true matching game-if they pick the match right after the fast changes they are doomed. On the box it says this does drawing and coloring but that is a stretch: the kids are told to paint a certain shape a certain color and they simply click once on the proper color and click once on top of the shape and it is instantly colored in. There is nothing about drawing going on there! The only math here is counting up to 10 (it is advertised as having math on it). There is nothing offensive or questionable about this game, the language is clean, etc. This is a fun game for preschoolers (I found it too easy for my just turned 5 year old). It is very entertaining in that it has interludes in between games and songs with a few minutes of on screen entertainment. The songs are catchy. The graphics are very good compared to the old days of Space Invaders and such!
As usual, the game has a creative story behind it, and there is a goal that involves collecting things. These are wonderful motivators. However, the game skill levels seem either much to easy (matching bugs) or pretty advanced (counting out just the right number of bugs to fill a rocket, including addition and subtraction as the game increases in difficulty) for a "typical" preschooler. I should add that I used to teach preschool and kindergarten, so I have an idea of what is developmentally appropriate. This game ranges from boring to frustrating with very little in between. Some activities, such as the "painting" activity at the waterfall, require very very good mouse control, as the shapes tend to be very small, and the child must click in just the right areas. I highly recommend skipping this game. Our son is now happily playing Reader Rabbit Kindergarten (the Summer Camp one)with very little trouble.
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| 13. Educator's Choice 3rd & 4th Grade Excelerator (Jewel Case) | |
![]() | list price: $9.99
our price: $9.99 (price subject to change: see help) Asin: B000067G21 Catlog: Software Publisher: Topics Entertainment Sales Rank: 498 US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description | |
| 14. Grade 6 Advanced Planet Version 1.4 | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B0000691KG Catlog: Software Publisher: The Learning Company Sales Rank: 768 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Explore 15 interactive games and exercises designed for kids, ages 10 to 12 and older. Build more than 150 key sixth grade skills in math, language, science, social studies, and problem solving. Four levels of difficulty and a variety of tricky challenges keep ClueFinders 6th Grade Adventures 2002: Empire of the Plant People fun and fresh. Detailed help features guide kids throughout, and built-in progress reports help parents navigate their child's learning fun. In addition, an all-new for 2002 bonus CD-ROM doubles the mystery and clue-finding fun. In ClueFinders: Mystery Mansion Arcade, our adventurers are lured into a spooky mansion by an ingenious mastermind and his four villainous henchmen. Kids help the ClueFinders escape by choosing the best ClueFinder for each arcade-style hazard. Speed through the Ultimate Deep-Dish Pizza Skate Park, stay cool through the High-Voltage Circuit Zone, and much more. Reviews (6)
Setting up the game is pretty easy, and the directions are clear. Starting up is a cinch as well. You have the options of taking the test drive which is a placement test. It is not as much fun as the actual game, but it is not too boring either and it gets the child started at a challenging level. The first time my child "played" it she started at the beginners level, and finished it in two days. The second time, I set it to level two and it took her a week to complete. The third time I had her do the test drive. This is where the real value came in. When she started the game on the lowest levels she was basically reviewing what she had learned the previous year, which is a good thing. But, when she played the game after the placement test, she was truly challenged to learn more. I never imagined in a million years that a child would follow me around begging to be taught long division. She could not cross a bridge in the game without being able to divide. So I taught her and she practiced and cemented the skill by playing the game. As a homeschooler leaning towards self directed learning, I found this game to be invaluable. It gives me the freedom to wait for a child to be ready to learn a skill while at the same time ensuring that such comes quickly through constant challenges. After all, the best time to teach a child a skill is when they want to learn it. This game provided that want for me. This game does not teach skills your child must know, but provides challenges. The way I use it is to wait for a challenge to be presented, and then teach that child whatever they need to succeed and overcome that challenge. The only problems I had with this software is that each time the child finished the game, they had to start again with a new member name, it would not let us back into the game as the same person. This did allow me to compare the membernames records to check for progress which was evident. If you purchase the 2 cdrom version of this game, with the personalized learning center, you will be able to print worksheets according to your childs strengths and weaknesses and to see where the child needs more practice. You will also be able to spot where your child may be gifted. The personalized learning center disc, however is not formulated to give a child a "grade" based on how well the child did in the program, but to show progress over time. Therefore, If you are a homeschooler and grades are important to you, you will want to "test" the child separately perhaps using the worksheets or making up your own exams.
P.S. Could you make one for 10th graders or do you already? Thank You
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| 15. JumpStart 3rd Grade | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B00004TLO0 Catlog: Software Publisher: Knowledge Adventure Sales Rank: 476 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (7)
All in all it's not just the math or english that make this software program so great, it's the confidence, and isn't that the most important factor of all?
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| 16. Clue Finders Math Adventures: Mystery of the Himalayas | |
![]() | list price: $24.99
(price subject to change: see help) Asin: B00006484P Catlog: Software Publisher: The Learning Company Sales Rank: 986 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Explore 15 interactive games and exercises designed for kids ages 9 to 12 and older. Build more than 25 key math skills, including number computation, fractions and decimals, tables and graphs, and early geometry. Ten levels of difficulty and a variety of tricky challenges keep Mystery of the Himalayas fun and fresh. Detailed help features guide kids throughout, and built-in progress reports help parents navigate their child's math accomplishments. A bonus CD-ROM doubles the mystery and clue-finding fun. In ClueFinders: Mystery Mansion Arcade our adventurers are lured into a spooky mansion by an ingenious mastermind and his four villainous henchmen. Kids help the ClueFinders escape by choosing the best ClueFinder for each arcade-style hazard. Speed through the Ultimate Deep-Dish Pizza Skate Park, stay cool through the High-Voltage Circuit Zone, and much more. Reviews (3)
2) My eight-year old did not find the game challenging. 3) The software did not interact well with other hardware and software on my system. CleanSweep thinks that the software is installing when trying to play the game; after changing my cd-rom drive, this program no longer starts up on my computer.
They can practice with decimal numbers, and fractions and they use logical thinking to solve the clues and find the suspects. I really recommend this software that will work for at least three years. ... Read more | |
| 17. Reader Rabbit Kindergarten Version 1.1 | |
![]() | list price: $9.99
our price: $22.99 (price subject to change: see help) Asin: B000068NNO Catlog: Software Publisher: The Learning Company Sales Rank: 161 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review The adventure begins when Reader Rabbit and Sam the Lion are stranded in Balloon Town and must rescue the Dreamship, which has been encased in bubble wrap and locked in the Pointy Palace. In order to wake up the sleeping bull that guards the palace, the player must locate five musical instruments. Each time the player completes an activity, an instrument magically appears. For a program aimed at kindergartners, the instruments take a lot of persistence to earn--kids must complete a staggering number of problems at each activity site and this can quickly become very repetitive. The program itself is well thought out and comes with many user-friendly features. The software automatically adjusts to your level and shows how you're doing at each activity. It's also possible to save games for up to 99 different players, which makes the software suitable for use in a classroom or other group setting. The CD-ROM set includes three other activities--calendar making, painting, and music playing, all of which are engaging in their own right. It also comes with a collection of more than 100 age-appropriate activities that don't have to do with the computer, as well as Reader Rabbit songs that can be played on an audio CD player. As with other Reader Rabbit software, the biggest concern with this program is that there are so many things to do, children may eventually have to be dragged away, kicking and screaming, from the computer. Perhaps a laptop is the answer--at least that way they can play outside. --Molly Masland Reviews (17)
We held off introducing our son to the computer until he was almost 4.5 years old. We strictly limit what he can do on the computer and he does not use it much, sometimes going 2 months or so without using it. We purchased this program when our oldest just turned 5, at which time he already could start up the computer, open a program, change CDs and close the entire system down all by himself. I thought it best to buy an easier Reader Rabbit game and see how he likes it rather than start off with the Kindergarten or the phonics Reader Rabbit. If you have a 3 or a 4 year old (or even a 2 year old) that you want using a computer game then this one is great (see section on phonics for a possible difficult part though). Being unfamiliar with children's computer games I was surprised that much of this is almost like a video on television, there are songs that seem to be about 3 minutes long and very graphic and long introductions to the program every time it is started and before each game. The characters on screen tell the user what to do. I was disappointed it did not come with written instructions, as when my son needed help there was nothing I could turn to. Goodness knows I am not sitting with him all the time watching him play, so I miss the already-spoken instructions for the overall game. Instructions for the mini-games that they play can be repeated by simply clicking on a certain character on the screen. I sat down to play it as a new user and we played for over an hour. I was annoyed that the instructions are not clear. Specifically, the program has the user doing a little job to earn a gem called a brillite. They wanted 5 yellow brillites to start. We did all the jobs but there was a missing brillite. There was no instruction as to how to get this missing brillite so we re-explored every area on the program's map and began repeating jobs because we didn't know what else to do. That began earning us different colored brillites. It is a little unclear to me as to how to win this game, they say to gather brillites but we really don't know how many of each and how to exactly get them except play in a random manner repeating the games. I'd much prefer them to say "repeat all the games to earn the blue brillites in order to earn the missing yellow brillite" or some other such informative instruction. This is truly geared for preschool age (3 or 4) or for any age that already knows the 6 colors of the rainbow, circle, square, oval, triangle, diamond shapes, if they can count to 10 and follow oral directions. The hardest part of the game, which may be difficult for preschool aged children and may cause frustration, is the phonics portion. An object comes along on a raft and there are 3 sparkle shakers above it and the user must choose which sparkle shaker (with a letter on it) represents the first letter of the object. The first go round has the word written under the object (i.e. violin) but after that round is won the object comes out without a word. Shame on them for showing a giraffe and giving both a g and a j as options! Bad choice for beginners to phonics! The user will be told if they make an incorrect choice and they can narrow it down by process of elimination. The game with the train and matching the object shape is more of a fast paced game to improve hand and eye coordination and fast mouse-usage than a true matching game-if they pick the match right after the fast changes they are doomed. On the box it says this does drawing and coloring but that is a stretch: the kids are told to paint a certain shape a certain color and they simply click once on the proper color and click once on top of the shape and it is instantly colored in. There is nothing about drawing going on there! The only math here is counting up to 10 (it is advertised as having math on it). There is nothing offensive or questionable about this game, the language is clean, etc. This is a fun game for preschoolers (I found it too easy for my just turned 5 year old). It is very entertaining in that it has interludes in between games and songs with a few minutes of on screen entertainment. The songs are catchy. The graphics are very good compared to the old days of Space Invaders and such!
As usual, the game has a creative story behind it, and there is a goal that involves collecting things. These are wonderful motivators. However, the game skill levels seem either much to easy (matching bugs) or pretty advanced (counting out just the right number of bugs to fill a rocket, including addition and subtraction as the game increases in difficulty) for a "typical" preschooler. I should add that I used to teach preschool and kindergarten, so I have an idea of what is developmentally appropriate. This game ranges from boring to frustrating with very little in between. Some activities, such as the "painting" activity at the waterfall, require very very good mouse control, as the shapes tend to be very small, and the child must click in just the right areas. I highly recommend skipping this game. Our son is now happily playing Reader Rabbit Kindergarten (the Summer Camp one)with very little trouble.
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| 18. JumpStart 6th Grade | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B00004TLO3 Catlog: Software Publisher: Knowledge Adventure Sales Rank: 3493 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Calculate A.R.T.'s exact location using basic geometry and robot clues, and save Earth's greatest monuments from destruction by filling in the correct historical facts and avoiding Scorpion-bots. Help eliminate the contagious Viro-bots that are invading the bodies of endangered animals. Correct and complete sentences to diffuse the pollution-filled eco-mines and save the water supply. Crack the locks on the tree bands by using addition, subtraction, multiplication, and division, and shut down the toxic waste factory by deciphering higher math problems. Reviews (4)
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| 19. JumpStart Advanced 1st Grade | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B0000639UW Catlog: Software Publisher: Knowledge Adventure Sales Rank: 3107 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review A kid could get lost in all of this audio, visual, and educational stimulation. There is simply a lot going on here: a quiz to match learning styles with the appropriate buddy; another quiz to set difficulty levels; a collapsible toolbar that changes game levels, reveals progress reports, stores power-ups, and accesses learning buddies; eleven games with activities ranging from pizza-making (fractions!) to news reporting (writing!); plus power-ups to collect, tracks to build and scooters to customize, all leading up to the big payoff--a scooter race to end all scooter races. Fortunately, designers did a good job with the flow of this program, and it is easy to forgo the quizzes and just get on with playing games, collecting rewards, and building the best scooter in the universe. JumpStart Advanced 1st Grade assumes fluency in counting, spelling, and reading. Also, this is not a good first program for a kid who has never used computer software before. Concepts like fractions, decimals, sentence building, punctuation, and science are explored here. There's a place to create printable artwork and compose save-able tunes, but the strongest emphasis is on the three Rs. (Ages 5 to 7) --Anne Erickson Features Reviews (1)
To me, Jumpstart Advanced Grade One *is* advanced. It's got Grade Two cirriculm coming on strong. But so what? The child playing it doesn't know the difference between grade one and two 'ideals' so they play, and the game naturally advances as they do. And that's what's great about these Jumpstart Advanced, they do, in fact, *advance*! Without partental supervision or help, this is a CD for a child who can now read (or at least take a shot at sounding out) 'See spot run' and has a basic grasp of phonics. Having watched my 5 1/2 year old child play it over the last month, I have not noticed *any* phonics in it. But she plays the Reader Rabbit Phonics CDs and the Jumpstart Phonics CD, in addition with this one. If your child has no phonics skills, get a phonics CD ("Reader Rabbit I can Read! with Phonics" is good)I can sit beside them while they play and help them out while i do the laundry. It's astounding how fast they learn if you teach them to sound things out. This particular CD, the Jumpstart Advanced 1st Grade is a very full, rounded CD. It's teaching them fractions (they build pizzas and have a list: one half pepperoni, one quarter green peppers, etc), reading, addition, subtraction, grouping, analyzing, etc. It's entertaining. It assumes. But far better that then them have played it out in 3 weeks or become bored of it because it's too easy. Worth the money. I plan on getting *all* the jumpstart Advanced products. I have the Jumpstart phonics one, and the Jumpstart Advanced preschool which was a huge hit. Jumpstart Advanced (no other previous Jumpstart products *but* the Advanced) has thoughtfully included an assement test your child can take over and over again and which will automatically reset the levels of learning they are at by the score results - you can also take the test then adjust them manually if you like. There's also a report card of sorts that allows you to see which parts of the game they are playing and how many right answers they score. I never mention what they are scoring to them, but it is interesting to see what they do and what they like and what needs work. Great product. Well worth the pennies. ... Read more | |
| 20. Arthur's Second Grade | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00005MKSS Catlog: Software Publisher: The Learning Company Sales Rank: 4232 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (2)
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