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| 1. The Incredible Machine: Even More Contraptions | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B00005KB3J Catlog: Software Publisher: Sierra Sales Rank: 110 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review There are 250 gizmos to build here, some designed for single players and some designed for head-to-head puzzling competition. There is also a field where players can design their own Rube Goldberg Machine from scratch. The vast amount of projects and their complexity make this a program with staying power. Mercifully, there is a tutorial that takes rookies and right-brainers in hand. Players can choose four levels of difficulty: easy, which is quite challenging; to expert, which is insane. Mitigating the challenge factor is a function that turns the cursor into a question mark, and allows players to inspect gadget elements and get in-depth information about what each object and surface does. This game does a great job graphically. The well-rendered objects all perform as they ought, and form never hinders function. A thoughtful extra is a place where mad scientists can mess with their invention's appearance and background music: nice final touches for folks who want to take their custom-built games online to challenge others who are addicted to The Incredible Machine. This program's biggest strength is that it manages to put a humorous and creative spin on physics and engineering. They're not just giving you levers and weights to work with, they're giving you bottle rockets and alligators. A final wonderful point: there is no "right way" to build your contraption. If you scrabble something together that achieves the goal, it's right, no matter if you used the antigravity pad on the cat or on the bowling ball. No age rating given; we recommend ages 8 and up. --Anne Erickson Reviews (9)
There's little to criticize about it. The directions aren't as clear as they could be (typical: they describe how to do things instead of *showing* you) but you'll catch on quickly, since its very simple, and anyone who has used a computer will understand their cartoon-like interface (take normal computer widgets and make them big and cartoon-like and colorful: take a look at the screen shots to see what I mean). So if you have very young kids who haven't used the computer before, you might want to play it and let them watch: they'll catch on quickly. My first kid is still 4 weeks away, but I still can't wait to play this with him: we'll both enjoy it. Another criticism is that you have a very small space in which to build the contraptions, so they can't be as big as your screen (unless I just didn't find this option). That is annoying and limiting, but it's still lots of fun. The level of reality is cartoon-like, fitting the Rube Goldberg theme (many of Rube's contraptions wouldn't actually work because everything wouldn't fall perfectly into place) but that's good, of course.
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| 2. Board Game Trio: Scrabble, Monopoly, Risk 2 (Mac) | |
![]() | list price: $39.99
our price: $39.99 (price subject to change: see help) Asin: B0006FZUIQ Catlog: Software Manufacturer: MacSoft Sales Rank: 582 US | Canada | United Kingdom | Germany | France | Japan |
| 3. Learn to Play Chess with Fritz and Chesster (Mac) | |
![]() | list price: $29.99
our price: $29.99 (price subject to change: see help) Asin: B0000DK573 Catlog: Software Publisher: Viva Media Sales Rank: 572 US | Canada | United Kingdom | Germany | France | Japan |
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| 4. Chessmaster 9000 (Mac) | |
![]() | list price: $39.99
our price: $39.99 (price subject to change: see help) Asin: B0000VMIM2 Catlog: Video Games Publisher: Feral Interactive Sales Rank: 1974 US | Canada | United Kingdom | Germany | France | Japan |
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| 5. Return of the Incredible Machine / Even More Incredible Machines (Jewel Case) | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B000078COS Catlog: Software Publisher: Vivendi Universal Sales Rank: 1819 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (3)
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| 6. Chemicus | |
![]() | list price: $19.99
our price: $19.99 (price subject to change: see help) Asin: B00006JL48 Catlog: Video Games Publisher: Viva Media Sales Rank: 1233 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description In Chemicus: Journey to the Other Side players gain knowledge and use their intelligence to solve challenging riddles and unlock the city's darkest secrets. Take up the quest for ancient science truths and discover powerful tools; explore science facts and gather essential resources; experiment with chemical elements and discover the ultimate power. Chemicus awaits your return with stunning 3-D movies, riveting animation, more than 2,000 3-D images, exotic landscapes, and mysterious interiors. Reviews (8)
We just completed "Chemicus" and I can honestly say that this was a MUCH better overall attempt. Nearly all of the puzzles of the game are chemistry-related ranging from the fairly easy and logical to the pretty hard and requiring a hint or two (we peeked into the included walkthrough only a couple of times to get us unstuck). The greatest improvement over "Physicus", however, was on the game design side. Like "Physicus" the graphics and music are lush and inviting. But, the scope of the game is where "Chemicus" shines over its predecessor. "Physicus" was just a singular environment or location to explore with very few cut-scenes and conveyances to enjoy along the way; both popular elements to a successful adventure game. In "Chemicus", even though the "subway" system was a little on the cheesy and repetitive side, at least it felt like we were transporting between unique locations (thank goodness the space bar forwards you through the animations). Plus, after solving some particularly difficult puzzles, we were rewarded with some nice cut-scenes; the balloon ride over the city being the best one. It wasn't on the same level as the bigger games like Riven and Schizm, but still an improvement. One thing that "Physicus" did get right and that "Chemicus" fails on, is its link into the "Brain Center", the included chemistry text book. The content of the chemistry text is impressive, although, it looks as if the inclusion of animation and narration of some of the experiments and topics went by the wayside probably due to the added scope of the underlying game. What really annoyed us was the fact that we couldn't follow a link from the particular puzzle we were working on into the appropriate chapters or topics of the textbook. Along the way, you pick up "Knowledge Chips" that add chapters to your Brain Center and I suppose, if you kept up with the reading along the way, the new topics would relate to the new puzzles in the area. But, later on, when we were still working on the puzzle, it was very difficult to find those same topics in the textbook again. Like "Physicus", a link to just the appropriate topics would have been very useful. Other than that, the game was very well written and designed. The user interface was very intuitive and easy to use. Could have done without the gratuitous, politically-correct diatribes on "greenhouse gasses" and "socially responsible science" that we have come to expect in these games (easy to ignore, though). We just started on "Bioscopia", but it looks as if that one more closely resembles "Physicus" in design and scope, bummer. I hear they are working on a "Chemicus II" game, so once we finish with URU, we will probably give it a go, too.
_Chemicus_ is a first person game very much in the style of MYST: you are wandering through a virtually empty world picking up clues and solving puzzles. From time to time, as in the MYST series, you might see another person from a distance or receive a transmission from your imprisoned friend, but there is no character interaction. So the draw of this game is not clever, pun-filled scripting, but using close observation, deduction and sheer brainpower to get from point A to point B. There is not very much more story than is given to you in the introduction; to enjoy _Chemicus_ you have to enjoy solving inventory-based mechanical puzzles. And the scenery, of course. _Chemicus_ is a really gorgeous game. The "Other Side" is depicted as a place enough like our own world to be somewhat familiar, but enough different to give a certain sense of alienation -- again, much like MYST. The buildings and landscapes have a kind of organic texture that I personally find appealing. Unfortunately, there is no 360-degree movement; _Chemicus_ is a slideshow game. That means you're quite limited as to what you can view closely and where you can go. Personally I didn't find that too annoying (my husband hates it!), particularly as this game is so long and full of puzzles. I just didn't feel as put out by not being able to explore more fully as I might have. Aside from the graphics and the sound -- mainly subtle f/x -- the strength of this game is in the puzzles. Because they are all based on chemistry, there is a logic to them that is often lacking. Some of the puzzles are a bit confusing, but none is arbitrary. It does in fact help to have had a course in chemistry and some math, however. The game provides a "BRain Center" to teach you what you need to know to proceed, but I found that often the information it gave you wasn't quite enough. However, I was pretty astonished at how many of the tasks could be accomplished with no specialized knowledge. In a way, this game helps point out how much we use chemistry in everyday life, without thinking about it. I had some serious problems running this game, however. Despite having far more than the system requirements and using a full install, _Chemicus_ ran at a frustratingly slow pace. The scene transitions and animations were especially slow; I found them a good place to grab a snack or make a cup of tea. I also had trouble with the game crashing, often when I was accessing the Brain Center. If it hadn't been for those two things, I would easily have given _Chemicus_ 5 stars. Several other annoyances were minor: games were saved as a list with each game defined by date and time only, so it was hard to tell what each one was. I consider this minor beacuse I don't tend to backtrack much. There was a lot of back and forthing -- inventory was almost never used in the place you found it -- and some of the locations were hard to keep track of. One or two puzzles involved somewhat obscure solutions, aside from the chemistry. _Chemicus_ comes complete with a PDF walkthrough in case you get stuck. I did have to access this a few times. I didn't really like the way it was set up because, as walkthroughs tend to, it only told you what to do without telling you how. It also presents events in a specific order, which might not be the way you've played, _Chemicus_ being extremely non-linear. And I think it would have been helpful if you could have accessed the help file without totally exiting the game. Although marketed for "Everyone" _Chemicus_ will probably appeal best to science oriented teens and adults; I don't think it will really appeal to just any adventure gamer. A long game, it took me about 30 hours to complete. If you like MYST-type games and if you like science experiments, you will probably like _Chemicus_.
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| 7. Learn To Play Chess With Fritz & Chesster 2 (Mac) | |
![]() | list price: $29.99
our price: $29.99 (price subject to change: see help) Asin: B00076YWII Catlog: Software Manufacturer: Viva Media Sales Rank: 782 US | Canada | United Kingdom | Germany | France | Japan |
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| 8. Scrabble (Mac) | |
![]() | (price subject to change: see help) Asin: B00004WGVV Catlog: Video Games Publisher: MacSoft Sales Rank: 1487 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Play is speedy and satisfying; the sounds of the tiles clicking on the board are alarmingly realistic. You can challenge words, be challenged yourself, or find definitions of words you don't know in the online Official Scrabble Dictionary. (You can even receive hints and suggestions from the "Maven.") Online multiplayer is in full force, too. Play with bored students in Oxford using the network features; though this slows the game down depending on your Internet connection rate, you'll find you need more time to crush your human challengers anyway. Sharpen your skills with the minigames: find two- or three-letter words, do anagrams, or find the best play with a given setup. Even if you're a regular Scrabble player, you should find yourself returning to your computer time and again, either to brush up or to try again against the champion. --Rob Lightner Reviews (6)
My one annoyance is with the dictionary: it challenges some words you'd think it would accept, while accepting some words you'd think it would reject. If in doubt, doublecheck a word with it prior to finalizing your move, or add words to your own custom dictionary. Overall, though, MacSoft's Scrabble exemplifies the benefits of converting a board game to software. No more tedious adding up points for tiles--the computer does it all for you!
The game is a joy to play. There are numerous modes (e.g., 2 or 3 letter words, anagrams, 'bingo' or 7 letter words, etc.); numerous set ups (one or many players, networking, human or computer players); and different levels of difficulty. Sometimes I play for the sole purpose of learning new words, in these sessions I use extensively the hint menu and the word suggestion menu. For a word lover it is pure joy. The interface is beautiful--it is an excellent mix of the quaint traditional feel and possibilities of technology. Although different 'look and feel' are available from high tech, to desert, landscape, etc. The game set up menu is a bit clunky (player selection, score summaries, etc.). Regardless this is a great design. Highly recommended for all ages
The game is positively additive. Both adjectives can be equally applied - which parent can complain when a child will sit for an hour playing a game that expands his vocabulary, spelling and strategy? Our vocabulary has been broadened too. Although we give the game 5 stars overall, there are a couple of glitches that could be ironed out for better play. Maven (the computer player) is both judge and jury in game play and assumes that he, and he alone, knows all words. If he doesn't recognise a word opponents are instantly chalenged and loose their turn. There is no opportunity for "appeal" or the facility to educate the computer as you play. The custom dictionary feature is not entirely intuitive and can only be revised outside game play which gives the computer opponent a distinct advantage. One can avoid such conflicts by checking the on-screen dictionary before playing the word, but that's not really how the game is played. The computer's suggestions for word play are slightly limited - it manages to see individual words, but lacks the breadth of perception to "see" stacked word play and the higher points that can be played in this manner. It also isn't particularly good on strategy. These niggles aside, we are happy to give the game an unequivocal "two thumbs up". As a way to hone skills and play a game when either no-one else wants to or is available, it's great.
The addition of a dictionary, in addition to the games screen views only adds to the excitement that the boardgames lacks when it comes to design and usefulness. The people at Hasbro have done it again, and I am totally elated that they decided to release this updated version on CD-ROM. So if you are a single player in look for some major competition, or want to compete with a friend online, Scrabble is your guarantee for an entertaining time. Add this to your shopping basket today, and see what I am raving about. ... Read more | |
| 9. Myst 3: Exile | |
![]() | (price subject to change: see help) Asin: B000056O4Q Catlog: Video Games Publisher: UBI Soft Sales Rank: 1381 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Myst's ongoing story line is as convoluted as it is fantastic.Central to the story is the mysterious civilization of the D'ni, whichcreates entire worlds by writing books. Other books are used to linkthe D'ni worlds together. Myst trapped the player in a series ofinterconnected worlds, and challenged the player to puzzle through theramblings of two mad brothers in order to free Atrus, their imprisonedfather. Riven revealed more of the history of the D'ni, and sentthe player to the unstable world of Riven in order to rescue Atrus'swife. Myst III: Exile concerns Atrus's earnest attempt at creating anew world. He hopes this world will mark the rebirth of the D'ni, butbefore he finishes his book, a thief (portrayed in the game by actorBrad Dourif) breaks into his laboratory and mucks things up. You haveto track this thief through worlds written by Atrus in his earlieryears. Within each world you must right the wrongs the thief hascreated, all the while uncovering a deeper mystery surrounding hisrelationship to Atrus and his troublesome children. Prior experiencewith Myst and Riven isn't necessary for this thirdexcursion, but familiarity with Myst's point-and-click gameplayand its often infuriating puzzle logic helps. New to the game is a full 3-D landscape, which replaces the staticprerendered artwork of the previous games. The gorgeous new graphicsallow you to quickly pan and scan your way through an area, looking forpuzzles and action spots with the hand cursor. The puzzles have beenimproved so that you can now see changes to the environment immediatelyafter you solve one, rather than simply moving on to the next picture.Still, the puzzles are often wickedly difficult and may provefrustrating to new players. The environment is the true star of the game, and is sure to enchantplayers of all stripes. As before, the music and artwork are topnotchand immersing, and the experience is not easily forgotten. Mystfans of old will be delighted with this new installment, and those newto the series will be enchanted, provided they are willing to spendtime on the puzzles, enjoy the scenery, and let the game carry themaway. --Andrew S. Bub Pros: Reviews (333)
First of all, I ran it on a G3 iMac at 400 MHz, and did not encounter any trouble, except for the fact that my finder could not support pop-up windows after launching it (because of the change of screen resolution). I did a full install, and it seemed that I did not even need the disc 1 to start the program. The game, by itself, was familiar (I have played the two others) and it was even more familiar since it used "The Journeyman project 3" 360 degres panning ability (from the same company, I think). Still, progression through the worlds is still slide-like (while in "The journeyman", you got movies to keep the impression of moving through places [well, yeah, I am a big fan of "The JourneyMan project 2 and 3"]). Exile is a hybrid between the two previous games: you get Riven's awsome graphics, but you have the exploration of different worlds from Myst that was missing in Riven (although, in Riven, you had several worlds in one place, it's not the same feel as jumping from one universe to the other [when you got to link to another world, you can't explore it...]). Puzzles are not too hard, though I'm sure non-nerdy game players (which I'd like to be [a nerdy game player;)], even though they seem so "blase";) with new releases) will find them quite difficult, and they are logical, given you follow the peculiar logic of these worlds. Concerning the people saying they got through too fast, I would like to add that, yes, it seems easier now that we have played the first two games (and that clones of Myst have appeared), but I wouldn't bet on you going so fast if this had been released at the time instead of the original Myst (without considering the obvious impossibility [eg, that it could not have been released at the time. Not under this form, anyway]). So, at it stands, it is a nice equilibrium between beautiful graphics, medium complexity of puzzles and good story telling (other aspects have been mentionned in previous reviews). The ending was, to me, a little bit disappointing. Maybe because it goes too fast, compared to the time you spend (even if not that great) solving some of the puzzles. On the other hand, the sequences following the final solvings for each world visited before was worth it.
But THIS game, on the other hand, is something else entirely. I get the impression that the original Myst creators took one look at "Nemesis", silently cursed to themselves, went back to the drawing board...and THIS time came up with a winner. Taking more than its fair share of cues from "Nemesis" and its technological innovation (which is slightly irritating in the way of how the press is currently praising them and acting as though the Myst developers just invented them when this was already done so beautifully years ago! Come on guys, be FAIR!), the result is a gorgeous and immersive adventure which manages to catch up wtih technology.....as it existed five years ago. I hate to say it, but this game is starting to remind me of "King's Quest", a gaming series that was considered groundbreaking with its first title and then spent the rest of two decades playing technological catch-up. But that aside, it's a wonderful and challenging game. The only problem I've had with it is some choppy glitches with some of the animation sequences: an opening sequence with Catharine was stable except for the fact that her speech kept fading in and out and I couldn't hear her properly, and some portions of the "casual" action animation (such as when you are in an elevator and you're supposed to be watching a gate spin around it through a window) was equally choppy and unresponsive. The problems persist even after the patch was installed. The annoying animation errors are the only thing here which keep me from giving this title a full five stars. The moment they can be fixed (hopefully on the upcoming DVD edition due before this Christmas?), I'll edit this into a full five-star review. **WARNING!!! In closing, I'm about to explain the nature of the puzzles by sharing my reaction to the first one and in doing so am going to give away the solution to it. If you do not want to hear any puzzle solutions, read no further.** Confusing puzzles in this game are guaranteed to lead even to most steel-bound adventurer astray, as by their sheer nature they can lead you into being tricked that they are far more complicated than they actually are. I've been a veteran of adventure puzzle games for twenty years and even I got stumped by (get this) the first puzzle. It's the one involving the revolving lamps. I had guessed correctly that I had to get a beam of light to shine through them on to a particular door's surface, but could not get any light to appear through them. Turning the crank at the beginning of the setup a couple of times didn't do a thing (I was convinced it was to power up the whole arrangement), so I thought that maybe it would all switch on once I had gotten the lamps all aimed in a proper order. Noticing that each one was a different color, I had thought at first that they needed to be done in the order of the spectrum, but when that obviously didn't work I went berzerk trying to figure out how to get the light to turn on. I finally broke down and, despite my better nature, looked up the solution on the internet. What did I have to do? Turn the crank ONE MORE TIME! Afterwards, I was practically bashing my head against the wall while screaming inwardly, "THAT'S IT???!!..."
I was therefore pleasantly surprised to love Myst 3: Exile best of all. The game is a perfect combination of the dreamlike world of Myst, with the attention to detail offered by Riven, and with a really exciting storyline, gorgeously rendered environments, and a lush immersive world to boot. Add to all this some superb acting from Brad Dourif as a villain who's as sympathetic as he is frightening, and you have the makings of a great game. While I'd always liked him as a character actor, Dourif really impressed me here -- the drama of the game really lives or dies on his shoulders, and he brings terror and poignance to the game in equal measure. I reveled in almost all the worlds Myst 3 presented (the first and last best of all), and the puzzles are seamless and beautifully integrated into the game. (Like some others, I did find the plant world to be a bit tedious and confusing to navigate through, but it was also a lot of fun to conquer in the end.) I recommend Myst 3 for Myst and Riven lovers both -- but it's also just as much fun for gamers new to the Myst worlds, and may be the perfect introduction. The game even offers the possibility of several different endings, depending on how you solve the final quandaries of the game. A superb game -- one of the best I've ever played. Note: I'm running on the XP platform and after updating with the latest patch, the game performed flawlessly for me.
This game isn't as challenging as "Riven" and it isn't as exciting as "Myst." Still, if you like the series, you'll probably want to buy this one. Fwiw, my husband liked it more than I did. ... Read more | |
| 10. Emperor's Mahjong (Mac) | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B0000VLYXG Catlog: Video Games Publisher: MacPlay Sales Rank: 3816 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (1)
Challenging and addictive! First thing I did was personalize my selections through Options. I prefer a partial screen display which enables ready access to desktop files and dock applications. Although the three different music streams have a catchy Chinese theme, it isn't long before I found this background noise tiresome, so I selected my own music through i-Tunes. Tile Design graphics is limited to a white, black or wood-grain base. Since the Chinese characters are unfamiliar to the American eye, I found the wood-grain easier to decipher. I recommend assigning your name to a Profile - it is here that all your game statistics are recorded; such as rank, time spent, tiles removed, games played, average pair time, cleaned games, average percentage and hints/shuffles used. It was a real eye opener to see how much time I spent "getting acquainted" with this game as my self-imposed prerequisite to writing this review. Wink. Wink. I referred often to the Scroll of Wisdom in the Stats portion of my personal profile to view the 6 different game mode spheres represented by: Horoscope, Crafts, Nature, Scenery, Martial Arts, and Emperors - each with 12 layouts. Here it keeps track of how many layouts in each mode have been successfully completed. Successful progression earns new titles, words of wisdom (reminiscent of fortune cookie wisdom) and accolades from the Emperor. Each completed sphere earns a gem, 5 must be collected to enter the final challenge: the meeting of the 12 Emperor's. Ultimately you must complete the layouts in Emperor mode in order to get the Scroll of Wisdom quote. To begin play, select New Game and choose to play Shanghai with one or two players, or take the Emperor's Challenge with your (required) profile name. Game difficulty is a choice of Normal, Easy or Easiest for Shanghai and does not apply to the Emperor's Challenge which progresses in difficulty. Competitive me took the bait right away and spent most of my game time pursuing the Emperor's Challenge. For the sake of this review, I tried a few games of single play Shanghai and discovered this is the only place hints are allowed - no wonder I wasn't getting any help. As a side note, I never figured out how to work User Layouts, and found this guessing game scenario a bit off putting. Either I missed the loop somehow, or it is assumed the beginner will figure things out eventually, which for the most part I did. My kids probably would've figured it all out in 5 minutes or less! Actual game play is simplistic but requires full concentration. You must eliminate all or a % of the tiles by matching pairs with at least one side free and no tiles on them. Maximize full play time allotted per layout by waiting until all the tiles are laid face down before pressing start. That extra 10 seconds might mean a win for you. Chances are you won't complete all 12 layouts of a sphere in one session, so when you return to play, click on Load New Game, then make sure you select the proper mode because the default always begins on the Horoscope level. Icons represent the 12 different layouts per sphere. Highlighted icons indicate successful wins, so be sure to select one unearned or you will be repeating your games. You can retry a layout if you desire to better your time. I tested The Emperor's Challenge on my Power PC G3 iMac, using Jaguar. On several occasions the application quit or froze and I had to force quit - which meant I lost all the progress from that play session. I also wasn't able to Resume Game as I once was able to - so I don't know if I lost that feature during one of the force quits or not. I didn't want to reload the game and lose everything I had earned, so I persevered. I decided to quit the game after each win to save it, just in case the application quit unexpectedly. I couldn't determine if this was a game glitch or my computer? I also encountered several occasions in which the time limit did not sync correctly with the game. I was often short changed even though the timer said I had more playtime... this seemed like a rip off considering I may have progressed through the game more quickly if I hadn't had to replay the same ones several times. Overall I had fairly good success with the CD for all the time I spent on it.... 2 days 6 hrs , 1107 games played. The closest I got to winning was 4 tiles remaining before time ran out. I can't begin to count how many tries it took to get that close. I'd hoped to share what the illusive Scroll of Wisdom is ... but alas, I don't know if I will ever find out! Perhaps you will. System Requirements (minimum): | |
| 11. Big Bang Board Games (Mac) | |
![]() | list price: $24.99
our price: $24.99 (price subject to change: see help) Asin: B0006AAO8C Catlog: Video Games Manufacturer: Freeverse Software Sales Rank: 5515 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (1)
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| 12. Burning Monkey Mahjong (Mac) | |
![]() | list price: $19.99
our price: $19.99 (price subject to change: see help) Asin: B0000A33W6 Catlog: Video Games Publisher: Freeverse Software Sales Rank: 2890 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (2)
I purchased this program after trying it out for a few weeks via Freeverse's website. This game is very similar to Activision's 80's version of Shanghai -- except that it's gorgeous to look at, has terrific gameplay, and is ...(insert drum roll here) ...loads of FUN! I prefer games that are easy to get into, and continue to hold my interest over time. This review would be 5 stars, but I took down one star because under MacOSX 10.3, I can't play any of the audio tracks on the game. Freeverse software has indicated that a patch will be made available soon. Highly recommended, especially for non-gamers that want a good, fun diversion every now and then. Perfect for kids and adults alike!
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| 13. Hoyle Puzzle Games 2003 | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00005VU43 Catlog: Video Games Publisher: Sierra Sales Rank: 2543 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (6)
This game is a 'port'. I found parts of the 'games' which will not run on my Mac. Other parts simply cause crashes. Although advertised as a 'Mac' playable game I cannot recommend it for such. Three kids [12 - 14 yo] installed on Win XP home. Report games 'boring' and unchallenging.
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| 14. Hoyle Kids Games 2002 | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00005MJ9J Catlog: Software Publisher: Sierra Sales Rank: 727 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review There are 15 games to play on this Mac- and Windows-friendly disc, and up tofour players can compete at once. The standards are: Tic-Tac-Toe, Old Maid,Crazy 8s, War, Hangman, Snakes & Ladders, Chinese Checkers, Checkers, Go Fish,Battling Ships (similar to Battleship), and Memory Match (a.k.a. Concentration).New games include Bump 'Em (imagine Aggravation with cars and oil slicks),Placer Racer (an aiming game that requires spatial skills and strategy), TheMusic Game (hearing and repeating musical sequences), and Speedy Racer (type theletters that are rapidly falling out of the sky to save the houses of the ThreeLittle Pigs). In addition, this game has the best "build your own face" functionwe've ever seen. Realistic noses, eyes, and mouths coupled with arrow functionsthat allow players to stretch necks, slide mouths, and widen eye spacing turncharacter creation into engrossing mad-scientist fun. The characters the programprovides as opponents aren't too shabby either. Among them are Ethel the granny,Roswell the alien, and a pup named Pepper who whines, "This is worse thanobedience training!" when he's losing at War. Technically, it's all here. Graphics are great, games can be interrupted fordinnertime and saved in mid-play, and nothing takes too long to load. An optionto play the game in a window allows use of the computer's other functions whilethis program runs. Folks who have forgotten how to play Checkers (you know whoyou are) will appreciate the many different helpers at the bottom of thescreen--they range from a genie who reads the rules out loud to various cop-out buttonsthat will give hints or do your next move for you. And, of course, upper-levelGo Fish players can get rid of the help bar, and simply immerse themselves inthe Zen of casting for the perfect card. (Ages 5 and older) --AnneErickson Reviews (3)
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| 15. Kasparov Chessmate (Mac) | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B0000VLYXQ Catlog: Video Games Manufacturer: MacPlay Sales Rank: 9728 US | Canada | United Kingdom | Germany | France | Japan |
| 16. MACPLAY Bejeweled & Alchemy (Macintosh) | |
![]() | (price subject to change: see help) Asin: B0000U1OC8 Catlog: Video Games Publisher: Macplay Sales Rank: 5783 US | Canada | United Kingdom | Germany | France | Japan |
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| 17. Chessmaster 6000 (Mac) | |
![]() | (price subject to change: see help) Asin: B00002S63O Catlog: Video Games Publisher: UBI Soft Sales Rank: 6492 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Make the most of your game with rated play, insider playing tips, and expert assessment by renowned chess masters. If you like, expert chess coach Bruce Pandolfini can assess your skills move by move. Take new diagnostic tests to determine your true skill level--and let Bruce point out your strengths and weaknesses. It's like having a personal tutor by your side! You'll also get chess tips from International Master Josh Waitzkin (subject of the film and book Searching for Bobby Fischer) in his updated audio-annotated games and visual-play analysis. Take advantage of his vast wisdom and learn inside moves that you won't find anywhere else! Reviews (3)
CM6000 provides "personalities" (complete with photos and bios!) of various skill, ability, and style for hours of challenge. Of course, the masters, like Fischer and Spassky, as well as the Chessmaster himself, are present and accounted for. As with other incarnations of CM, the chessboards (ranging from traditional to contemporary and beyond) are beautifully rendered. Overall, Chessmaster 6000 is very well worth it to any Mac gamer in search of a good game of chess, or just wanting to learn more about the game.
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| 18. Monopoly (Mac) | |
![]() | Asin: B00004Y2OV Catlog: Video Games Publisher: MacSoft Sales Rank: 7907 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (7)
It's loaded with sound and graphics but it's essentially unplayable. Buy this only if you DON'T like to play Monopoly.
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| 19. Riddle Of The Sphinx (Mac) | |
![]() | our price: $19.99 (price subject to change: see help) Asin: B00004U8KU Catlog: Video Games Publisher: Dreamcatcher Interactive Sales Rank: 8916 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (8)
(TINY HINT BELOW-- NO SPOILER) Look in EVERY shadowy spot. The end game is a letdown. It felt unfinished, somehow.
problems include jamming, mainly around the tape recorder, and a very obstinate padlock. the jamming can be defeated by turning off the ATIs in the extensions manager, but this requires restarting your computer each time you play or go back to other applications. once these are off, though, the game runs very smoothly. some places can be a little boring, like the endless tunnel and the great sand transfer, but generally things move along smartly. also, the music was good. generally, i dont notice game music, but i did with this one. there have been remarks about religious undertones of this game. i really think that this is reading too much into it; it is just a computer game. the satisfaction comes from finally getting that door to open and not from some religious epiphany. in all, i consider rots to be a worthy effort and an entertaining puzzle (adventure) game. its sequel is coming out for windows, and i hope its available for mac.
(...)Jesus was Jewish, he was raised three years in Egypt and there is no problem with singing the joy that inspires your life and saves your soul. However, that is no excuse for a poorly executed CD-ROM.
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| 20. SIERRA Hoyle Puzzle Games 2003 ( Windows ) | |
![]() | list price: $29.95
(price subject to change: see help) Asin: B00008A5XD Catlog: Video Games Manufacturer: Sierra Sales Rank: 11292 US | Canada | United Kingdom | Germany | France | Japan |
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