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| 1. I Spy Fantasy | |
![]() | list price: $19.99
our price: $16.99 (price subject to change: see help) Asin: B00009VRG5 Catlog: Video Games Publisher: Scholastic Sales Rank: 37 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (12)
The graphics are beautiful and vivid. The game is very easy to maneuver through. It even increases in difficulty so you can keep playing again and again! All in all, it's good, clean fun for everyone. ... Read more | |
| 2. The Incredible Machine: Even More Contraptions | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B00005KB3J Catlog: Software Publisher: Sierra Sales Rank: 110 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review There are 250 gizmos to build here, some designed for single players and some designed for head-to-head puzzling competition. There is also a field where players can design their own Rube Goldberg Machine from scratch. The vast amount of projects and their complexity make this a program with staying power. Mercifully, there is a tutorial that takes rookies and right-brainers in hand. Players can choose four levels of difficulty: easy, which is quite challenging; to expert, which is insane. Mitigating the challenge factor is a function that turns the cursor into a question mark, and allows players to inspect gadget elements and get in-depth information about what each object and surface does. This game does a great job graphically. The well-rendered objects all perform as they ought, and form never hinders function. A thoughtful extra is a place where mad scientists can mess with their invention's appearance and background music: nice final touches for folks who want to take their custom-built games online to challenge others who are addicted to The Incredible Machine. This program's biggest strength is that it manages to put a humorous and creative spin on physics and engineering. They're not just giving you levers and weights to work with, they're giving you bottle rockets and alligators. A final wonderful point: there is no "right way" to build your contraption. If you scrabble something together that achieves the goal, it's right, no matter if you used the antigravity pad on the cat or on the bowling ball. No age rating given; we recommend ages 8 and up. --Anne Erickson Reviews (9)
There's little to criticize about it. The directions aren't as clear as they could be (typical: they describe how to do things instead of *showing* you) but you'll catch on quickly, since its very simple, and anyone who has used a computer will understand their cartoon-like interface (take normal computer widgets and make them big and cartoon-like and colorful: take a look at the screen shots to see what I mean). So if you have very young kids who haven't used the computer before, you might want to play it and let them watch: they'll catch on quickly. My first kid is still 4 weeks away, but I still can't wait to play this with him: we'll both enjoy it. Another criticism is that you have a very small space in which to build the contraptions, so they can't be as big as your screen (unless I just didn't find this option). That is annoying and limiting, but it's still lots of fun. The level of reality is cartoon-like, fitting the Rube Goldberg theme (many of Rube's contraptions wouldn't actually work because everything wouldn't fall perfectly into place) but that's good, of course.
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| 3. Nancy Drew: Danger on Deception Island | |
![]() | list price: $19.99
our price: $14.99 (price subject to change: see help) Asin: B0000CEM5O Catlog: Software Publisher: Her Interactive Sales Rank: 23 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (436)
"Haunted Carousel" has some nice improvements over past games: the addition of the "to do" list, journal, and cell phone (no more endless running back and forth to Nancy's hotel to call). If Nancy gets stuck, she can call her friends Bess and George and the Hardy Boys. The game has two levels, Junior and Senior Detective, and there are plenty of built-in tips and hints, including a park operating manual with an overview of most puzzle components. "Haunted Carousel" seemed to be one of the easier ND games. "Haunted Carousel" really draws the player into the park's atmosphere, complete with hotel room service, arcade games, a ride on the carousel (and chance to grab the brass ring), and more. The storyline flowed smoothly, the puzzles were organic (programming an arcade game, switching roller coaster tracks, repairing the carousel's band organ, reading invisible ink), the voice work was above average and the characters had distinct personalities. Music was pronounced, including carnival music for the carousel and ominous creepy tunes for the haunted house. Nancy must watch her step as always, since someone wants to stop her from finding out the truth behind the hauntings. Along the way she helps someone come to terms with the past, sniffs out an insurance fraud, and digs up long-lost truths and secrets about the park and its employees. This is a lovely adventure with a unique atmosphere that will delight young sleuths.
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| 4. Nancy Drew - The Secret of Shadow Ranch | |
![]() | list price: $19.99
our price: $16.99 (price subject to change: see help) Asin: B0001XLSG6 Catlog: Software Publisher: Her Interactive Sales Rank: 7 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (3)
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| 5. Nancy Drew - Curse of Blackmoor Manor | |
![]() | list price: $19.99
our price: $19.99 (price subject to change: see help) Asin: B0002ZALES Catlog: Software Publisher: Her Interactive Sales Rank: 3 US | Canada | United Kingdom | Germany | France | Japan |
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| 6. I Spy Treasure Hunt | |
![]() | list price: $29.99
our price: $6.99 (price subject to change: see help) Asin: B00005NN17 Catlog: Software Publisher: Scholastic Sales Rank: 36 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review This program is based on the award-winning I Spy books written by Jean Marzollo and photo-illustrated by Walter Wick. From the very beginning, this program immerses players, just as the books do: as a train pulls into the station in the town of Smuggler's Cove, the point-of-view is from inside the passenger car, looking out the window. Once off the train, this quaint seaside town with a secret is yours to explore. Potential riddle spots reveal themselves when a cursor sweep causes an object to respond with movement and sound. A tackle box, a deserted ruin, and a lighthouse are just a few of the 20 spots ripe for discovery. Scenes change swiftly, considering the vast amount of detail each contains. When explorers find a riddle area, a cluttered panorama appears onscreen and a child's voice reads the sentence below that always begins with the phrase "I spy...." Then players must find and click on the objects listed in the sentence. This isn't as easy as it seems; for example, finding three "fours" sounds simple, right? But the task gets complex when one numeral is hidden in the grain of a wooden tabletop, the other is written out in letters on a menu, and the third is a pair of dice showing a three and a one. Successfully finding all the "I Spy" items in a scene yields a scrap of a treasure map. But building the map doesn't automatically reveal the treasure--that'd be out of keeping with this game's complex character. There are three different treasure-hunting scenarios, and each requires gathering a completely different set of clues around the town of Smuggler's Cove. The attention to detail that the books are famous for is abundantly present here: sound permeates the different "sets," from waves breaking on the shore, to the slow tick of a clock in the general store. Find and click on a skull-and-crossbones--it scowls and growls. Find and click on an oil lamp--it flares up briefly and then goes out with a delicate puff of smoke. And no, you can't cheat by just holding down the mouse button and scanning over a picture hoping to hit a required item. I Spy Treasure Hunt is a wonderfully absorbing program that slyly sneaks in a vast amount of learning. Mapping, reading, rhyming, and problem solving occur incidentally as players are drawn into the mysteries of Smuggler's Cove. And it's the only program we've ever encountered that elegantly illustrates that "four" and "4" and "." + "..." all equal the same thing. (Ages 6 to 10) --Anne Erickson Reviews (39)
My son recieved I Spy Treasure Hunt for Christmas and, within 3 days (one game each day) he played all the game scenarios. I disagree with the reviewers who state that although there are only 3 games, the games are all different. It is true that the clues (riddles) are different, and the player has to find different items to get to the treasure map. However, the pictures are the same in each game and are easily memorized from looking for the hidden objects in a previous game. Once the hidden objects are located, the treasure is easily found because there are only three treasure maps. The child will be able to know exactly where the treasure is depending which map is being constucted as riddles are solved. Kids love the product theme, and the game has potential for being fun for all ages. I hope Scholastic updates this product to include more scenarios for longer-lasting gameplay. Bottom line: Boring after 3 games. Not worth the money. However, Scholastic has a good customer satisfaction guarantee!
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| 7. Dragon Tales: Learn & Fly With Dragons | |
![]() | list price: $19.99
our price: $19.99 (price subject to change: see help) Asin: B00009VRG2 Catlog: Software Publisher: Scholastic Sales Rank: 48 US | Canada | United Kingdom | Germany | France | Japan |
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| 8. Zoombinis Logical Journey | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00005LBVU Catlog: Software Publisher: The Learning Company Sales Rank: 16 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Adored by educators and parents alike, Zoombinis Logical Journeychallenges children to employ such basic fundamentals of mathematical thinkingas organizing information, reasoning of evidence, finding and making patterns,and systematic testing of hypotheses. The journey follows four puzzle-filledtrails, each exploring related mathematical ideas. The fundamental data andvariables for all this work are the variations in the Zoombinis' features. Their"feet," for example, can be shoes, skates, whirligigs, or coiled springs (thesound effects for these items are particularly great), while their "eyes" may beheavily lidded, enhanced by eyeglasses, blocked by dark shades, or limited tojust a single eyeball. Sorting and arranging these variables in order to solvepuzzles requires concentrated effort from the players, and the game rewards themwell with inventive scenarios that evolve in fabulously curious ways as skillsare gained. This may not sound like much, but when Arno the Pizza-Eating TreeTroll, who has been yammering for the perfectly topped pizza his entirelifetime, suddenly demands a perfectly topped ice cream sundae, too, it is astaggering, giddy surprise. The product is full of so many little joys, it's hard to demand improvements.Still, it'd be a great thing if version 2 would feature something other than themonotonous, ping-ping-ping soundtrack that's featured here. But that's minor. Inthe end, the creators' promise that this CD-ROM will "encourage kids to developa lifetime habit of associating fun with learning" is dead-on. (Ages 9 andolder) --Jean Lenihan Reviews (65)
On the other hand, this game is wonderful for a variety of age groups (some of the younger kids may need some help figuring out the logic behind the puzzles), for different ethnicities (the Zoombinis are blue), and genders (most of the characters are somewhat ambiguous on gender, and the Zoombinis are all equal). I've seen it played solo, and in groups, with equally enjoyable results. And there are a number of resources available for educators, parents, etc. to help your kids make meaning from the games they are playing. All in all, this is a must for any elementary/middle school computer educator, and a highly recommended for parents who want their kids to use computers as a tool as well as a toy.
Zoombinis is set apart from so many other logic games by adding characters that are enjoyable and funny to a 2nd grader, while not being so annoying or childish that a 7th grader cannot enjoy or laugh at them as well. Another way Zoombinis excels is in the way it adjusts to the user's ability. The game will start out easy and teach more simplistic concepts, and after the user is comfortable with that, it will move on to more complex problems. A nice thing about this game is that it will encourage someone to learn and keep going. It can all happen because the game is both educational and fun, and the child will get a sort of self-satisfaction when they accomplish something. Whenever a puzzle is completed, the user gets a little bit closer to the goal of saving all the Zoombinis, and this gives them something to work for. Zoombinis consists of 12 different puzzles for the user to go thru, and one of the factors that have made it so successful is how it makes the user actually think. Instead of letting you just guess the answers, Zoombinis has you think about why a certain answer does or doesn't work, then lets you come up with some sort of practical method to solve such problems, which can later be applied to more advanced levels of education (I am currently taking geometry, and I still use many of the methods I learned here to help me solve problems). In all, Zoombinis is one of the most valuable and fun game (educational or not) that I have ever used. It is a great product, and I would certainly recommend it.
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| 9. Thomas & Friends: Thomas Saves the Day | |
![]() | list price: $19.99
our price: $6.99 (price subject to change: see help) Asin: B00009EG1Z Catlog: Software Publisher: Atari Sales Rank: 344 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (8)
After spending four hours trying to get the compatible drivers onto my computer, my display was so destroyed that I had to restore back to a previous version of the operating system to make it work again. The other Atari Thomas games have worked great on our Win98 computer, and today, most people have XP machines. But if you're in the Windows 98 minority, stay away from this game!
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| 10. Strawberry Shortcake Amazing Cookie Party | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00009VRGB Catlog: Software Publisher: The Learning Company Sales Rank: 263 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (5)
I read in another review that it's not such a great game. The woman mentioned she had a 2 year old. Well, the box says for 4 to 6 years old. It's definitely not for a 2 year old. I had no problem installing the game and I just dragged the shortcut onto the desktop. I'm glad I bought it.
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| 11. Max and the Magician | |
![]() | list price: $19.99
our price: $19.99 (price subject to change: see help) Asin: B00005AR2A Catlog: Software Publisher: Viva Media Sales Rank: 1265 US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review The plot is simple. Max, the dog with the precocious little boy's Englishaccent, is sent to deliver a package to Mervin the Magician by his Uncle Pong. However, when Max arrives at the castle, he discovers that Mervin has beentransformed into a toilet brush by the vindictive witch Hagabelle. It's your jobto find the pieces of the spell that are hidden around the castle--once puttogether, Mervin can turn back into his normal self. Like most Max adventures, the immediate task is only a small part of the fununearthed in the program. As you move from room to room in the castle, clickingon various objects to find the spell pieces, you'll uncover some amazing things:cackling witches, a chest full of magic brooms, transforming walls, and aspell-casting machine. And pointing and clicking is made especially easy for kids. Forexample, when you move your cursor over a clickable object, the small Max iconturns into a hand; when the cursor is over an object on which you can cast aspell, a magic wand appears. The game also lends itself to repeat play--eachtime you play, the pieces to the spell are hidden in different places. Once again, Tivola has created a great Max game for young kids. Though it movesslowly at times, it has an appropriate pace for kids of this age group, whoappreciate a simple task coupled with whimsy and a sense of discovery andaccomplishment. (Ages 3 to 7) --Ara Jane Olufson | |
| 12. Bob The Builder: Bob's Castle Adventure | |
![]() | list price: $14.99
(price subject to change: see help) Asin: B00009ZLJU Catlog: Software Publisher: THQ Sales Rank: 3122 US | Canada | United Kingdom | Germany | France | Japan |
| 13. Adventure Workshop 5: Preschool-1st Grade | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B0001GU7I8 Catlog: Software Publisher: The Learning Company Sales Rank: 744 US | Canada | United Kingdom | Germany | France | Japan |
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| 14. Dora the Explorer: Animal Adventures | |
![]() | list price: $19.99
our price: $16.99 (price subject to change: see help) Asin: B00009EFYM Catlog: Software Publisher: Atari Sales Rank: 126 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (60)
The 3 levels offer a nice change for children that are getting bored with the game. Some puzzles she plays at level 1 where some puzzles she plays at level 3. The game is VERY educational and fun and it follows the same format as the cartoon does. She'll turn 3 soon and she still loves it. I'd also recommend Dora's Backpack Adventure (they make a trip to the library), Little People Discovery Airport, Winnie the Pooh (where Pooh gathers all the friends for Eyores birthday party) and Mickey Mouse (where Mickey and Minnie stop off at Goofy's gas station / Daisey's diner).
This game is saved only by the appearance of Dora. I really feel the two star rating is generous. My daughter is Dora crazy, and even she shows little to no interest in this game (and she loves edutainment computer games). The program is not well executed, and there is little asttention to detail. One my daughter noticed was that at the begining of the game Dora collects 5 books to return to the liebrary. When she returns the books at the end of the journey, the colors of the books which come out of the backpack don't match the ones put in, prompting my daughter to ask "what happened to the books we put in Dora's backpack...
She's crying as I type this. "I don't like this game!"
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| 15. Grade 6 Advanced Planet Version 1.4 | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B0000691KG Catlog: Software Publisher: The Learning Company Sales Rank: 768 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Explore 15 interactive games and exercises designed for kids, ages 10 to 12 and older. Build more than 150 key sixth grade skills in math, language, science, social studies, and problem solving. Four levels of difficulty and a variety of tricky challenges keep ClueFinders 6th Grade Adventures 2002: Empire of the Plant People fun and fresh. Detailed help features guide kids throughout, and built-in progress reports help parents navigate their child's learning fun. In addition, an all-new for 2002 bonus CD-ROM doubles the mystery and clue-finding fun. In ClueFinders: Mystery Mansion Arcade, our adventurers are lured into a spooky mansion by an ingenious mastermind and his four villainous henchmen. Kids help the ClueFinders escape by choosing the best ClueFinder for each arcade-style hazard. Speed through the Ultimate Deep-Dish Pizza Skate Park, stay cool through the High-Voltage Circuit Zone, and much more. Reviews (6)
Setting up the game is pretty easy, and the directions are clear. Starting up is a cinch as well. You have the options of taking the test drive which is a placement test. It is not as much fun as the actual game, but it is not too boring either and it gets the child started at a challenging level. The first time my child "played" it she started at the beginners level, and finished it in two days. The second time, I set it to level two and it took her a week to complete. The third time I had her do the test drive. This is where the real value came in. When she started the game on the lowest levels she was basically reviewing what she had learned the previous year, which is a good thing. But, when she played the game after the placement test, she was truly challenged to learn more. I never imagined in a million years that a child would follow me around begging to be taught long division. She could not cross a bridge in the game without being able to divide. So I taught her and she practiced and cemented the skill by playing the game. As a homeschooler leaning towards self directed learning, I found this game to be invaluable. It gives me the freedom to wait for a child to be ready to learn a skill while at the same time ensuring that such comes quickly through constant challenges. After all, the best time to teach a child a skill is when they want to learn it. This game provided that want for me. This game does not teach skills your child must know, but provides challenges. The way I use it is to wait for a challenge to be presented, and then teach that child whatever they need to succeed and overcome that challenge. The only problems I had with this software is that each time the child finished the game, they had to start again with a new member name, it would not let us back into the game as the same person. This did allow me to compare the membernames records to check for progress which was evident. If you purchase the 2 cdrom version of this game, with the personalized learning center, you will be able to print worksheets according to your childs strengths and weaknesses and to see where the child needs more practice. You will also be able to spot where your child may be gifted. The personalized learning center disc, however is not formulated to give a child a "grade" based on how well the child did in the program, but to show progress over time. Therefore, If you are a homeschooler and grades are important to you, you will want to "test" the child separately perhaps using the worksheets or making up your own exams.
P.S. Could you make one for 10th graders or do you already? Thank You
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| 16. Lost Mind Of Dr Brain 3 | |
![]() | (price subject to change: see help) Asin: B00002S81G Catlog: Software Publisher: Vivendi Universal Sales Rank: 1996 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (5)
The organization of the puzzles echos much of the theories of the seven intelligences. Best of all, it's a lot of fun!
These games are stocked with the best variety of puzzles ever seen, covering algebra, classical music, art history, scientific measurement, logical sequence, jigsaw puzzles, engineering, language skills, and so much more. What's even better, these games can be played over and over again, at varying levels of difficulty. As usual with Havis Interactive, the actual age level for this game extends above and beyond what's printed on the box. This is a game worth getting, because a young child can keep playing it through many years. If only they sold the whole series! _Castle_, the oldest, is by far the best... END
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| 17. M&M's: The Lost Formulas | |
![]() | list price: $14.99
(price subject to change: see help) Asin: B00004U8GL Catlog: Software Publisher: Pearson Software Sales Rank: 364 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review The Lost Formulas puts kids in the driver's seat as they engage in threelevels of play per game, but it's not all fun. There's an "edutainment"component that allows players to practice multilevel math drills (coveringtopics ranging from basic number recognition to addition, subtraction,multiplication and division), all the while going bonkers searching for the lostformulas hidden by the mischievous Minis. "I could play this forever," raved our8-year-old tester as he expertly manned the up-, down-, left-, and right-arrowkeys for the ride of his life. To turbocharge the fun, our tester suggestspressing the ALT key (Command or Apple key on the Mac) to help Yellow "do hisspin attack." Players can earn extra lives in bonus rounds and play eight zany levels,including: Get Out of Town: The best arcade driving game we've seen. Here, kids raceYellow and his car through superbly animated cities and suburbs to arrive at thecandy factory. This game makes demolition derbies seem tame. Milk Chocolate: Vats of bubbling chocolate and crazy robots could spelltrouble for Yellow. Be sure to jump the chasms and land on the platforms withthe correct math answers that match the clues. Oh, Chute!: Cleverly named, this behind-the-scenes look at the chocolatefactory has kids negotiating conveyor belts, moving machinery, and openingchutes as they boost their math sequencing skills. Candy Colors: Watch out for the flying color blobs while you fly your waythrough this colorful mess. Stampin' and Sortin': Dodge the stamping and sorting machines as you run for your sweet life in this cool down round of game play. Pack It In: Jump on the right candy boxes or else you could be indangerous trouble. This part is what disaster management is all about. Warehouse Woes: Who says driving a forklift is work? What a hoot! The Shocking Truth: Get the skinny when you go behind the factory's powercircuits. But don't get zapped in the electrifying final round of game play. In a nutshell, this fast-paced, cutting-edge CD-ROM plays like a video game, butincludes math drills as an added incentive. Grab this software and a bag ofM&M's for some yummy fun for the whole family. (Ages 5 to 10) --TinaVelgos Reviews (17)
Unfortunately, this program is not supported on NT or Windows 2000 which is an NT platform. Because of the driver structure of NT, very few programs that use video compression programs such as this one are even rated on NT. I think you would find that the problems would be solved if you installed the program on a 95/98/ME system. If you have any further questions, please feel free to e-mail us or call the technical support number listed in the documents that came with our product. Sincerely, | |
| 18. Cyberchase Castleblanca Quest | |
![]() | list price: $9.99
our price: $9.99 (price subject to change: see help) Asin: B00009VRFZ Catlog: Video Games Publisher: Brighter Child Sales Rank: 1957 US | Canada | United Kingdom | Germany | France | Japan |
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| 19. Curious George Downtown Adventure | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B0000639VR Catlog: Software Publisher: Knowledge Adventure Sales Rank: 3112 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review There are about 60 puzzles in this game, each structured as a challenge of mechanics. George must put together a group of simple devices like trampolines, ladders, and conveyer belts to move him to his current goal. Heavy objects can be dropped onto crates in need of shattering, while ramps and trampolines can get the monkey up to the otherwise inaccessible levels of the puzzle. Completion of some tasks will earn the player more "curiosity tools"--gizmos designed to help with the harder challenges. Be warned, though--sometimes finishing a puzzle just causes George to have another mishap! Mechanically based puzzle games are nothing new, teaching basic physical concepts like gravity and momentum to children while giving their creativity a workout. In fact, some of these other games are vastly more complex, inventive, and rigorously devoted to the chain of cause and effect than Curious George Downtown Adventure. Even so, this package is competently designed and makes an excellent choice for kids who are newer to this form of gameplay. Its graphic design and interface are appealing, while its challenges increase in difficulty at a gentle pace. The game also offers plenty of help and encouragement for players who get stuck, and most of its puzzles have more than one solution, giving children an opportunity to try out new strategies as George tries to rescue balloons, elephants, and electric fans by the score. --Alyx Dellamonica Features Reviews (8)
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| 20. JumpStart Spy Masters: Max Strikes Back | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00005KGTJ Catlog: Software Publisher: Knowledge Adventure Sales Rank: 2331 US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Navigate your way through 3-D worlds with underwater caves, an eerie pirate ship, a submerged secret lab, and beyond. Play more games in the Spy Masters series and unlock more of the 3-D worlds. Also play online! Start a team of your own or join one--use the spy gear you've collected to snag your rival team's flag. Get to work saving the day while using your knowledge of science, logic, math, and language arts. | |
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