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| 1. Curious George Downtown Adventure | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B0000639VR Catlog: Software Publisher: Knowledge Adventure Sales Rank: 3112 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review There are about 60 puzzles in this game, each structured as a challenge of mechanics. George must put together a group of simple devices like trampolines, ladders, and conveyer belts to move him to his current goal. Heavy objects can be dropped onto crates in need of shattering, while ramps and trampolines can get the monkey up to the otherwise inaccessible levels of the puzzle. Completion of some tasks will earn the player more "curiosity tools"--gizmos designed to help with the harder challenges. Be warned, though--sometimes finishing a puzzle just causes George to have another mishap! Mechanically based puzzle games are nothing new, teaching basic physical concepts like gravity and momentum to children while giving their creativity a workout. In fact, some of these other games are vastly more complex, inventive, and rigorously devoted to the chain of cause and effect than Curious George Downtown Adventure. Even so, this package is competently designed and makes an excellent choice for kids who are newer to this form of gameplay. Its graphic design and interface are appealing, while its challenges increase in difficulty at a gentle pace. The game also offers plenty of help and encouragement for players who get stuck, and most of its puzzles have more than one solution, giving children an opportunity to try out new strategies as George tries to rescue balloons, elephants, and electric fans by the score. --Alyx Dellamonica Features Reviews (8)
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| 2. Adventure Workshop 1st-3rd Grade Mix 4 | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B0000899XZ Catlog: Software Publisher: The Learning Company Sales Rank: 2515 US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description The software bundle contains Thinkin' Things: Toony the Loon's Lagoon (including 6 colorful and engaging locations, hundreds of problem-solving challenges, dozens of self-adjusting skill levels, and weekly challenges on the Internet), Kid Pix Studio Deluxe (offering powerful drawing and multimedia tools, text-to-speech functionality, Web graphics, and fully-editable text), and Curious George Reads, Writes, & Spells for Grades 1 & 2 (wherein Curious George sets out as a reporter for the local newspaper and builds skills in reading, vocabulary, phonics, proofreading and editing, writing, and spelling). | |
| 3. Curious George Reading and Phonics | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B0000639VS Catlog: Software Publisher: Knowledge Adventure Sales Rank: 3563 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Curious George Reading and Phonics is a five-part activity game designed to teach children ages 3 to 6 the basics of letter recognition, the principles behind sounding out words, and other fundamental reading techniques. As Curious George searches for the scattered pieces of his note, players practice simple spelling, work to distinguish between letter sounds, and sort out words that rhyme. Along the way, they earn bananas that take them, step by step, closer to their meeting with the Man with the Yellow Hat. For children who are just beginning to learn the alphabet and venture into reading, Curious George Reading and Phonics provides a relatively easy route to skill enhancement. The drills are simple and can be set to one of three levels of difficulty. They are also broken up by low-key arcade sequences that reward success and allow children to take a breather, jumping George around in pursuit of bananas before he hits the next learning hurdle. The light expectations and gentle pace of the game make it a perfect choice for players who are resistant to learning, offering them lots of chances to get it right. Kids who have already played more intense language games will polish off the drills in this package in short order, but Curious George Reading and Phonics is still a first-rate choice for those looking to introduce a child to educational play. With clean, easy-to-follow activities and familiar, engaging characters, this is a game that will get new readers off to a solid start. --Alyx Dellamonica Reviews (3)
The adventures consist of five short phonics games punctuated by a little arcade-style game in which George must 'leap' (using the arrow keys) to capture bananas as he moves to the next location. My daughter had only the slightest difficulty learning to use the arrow keys and the space bar, and now she's got it conquered. I did not have any problems installing or operating the game (on our XP machine). My problem lies in the widely varying difficulty of the games. The first one involves letter recognition; the second involves picking out the sounds of letters that START words; the third involves sorting 'packages' into those labeled with word that rhyme and words that do not; the fourth involves picking out the sounds of letters that END words; the fifth involves spelling actual words. Even when set at the easiest level, the rhyming game (#3) and the spelling game (#5) were way over her head. The rhyming game is very speedy; the packages will fall off a conveyer belt if you do not pick them up fast enough, and manipulating the arrow keys in this case was way too complicated. The spelling game, even at the low level, involved silent letters in dipthongs like 'leaf.' She could sound out words like 'dog' just fine but the silent letters left her frustrated. The game is progressive - you don't move onto the next one until you've finished with the one you're currently on, so getting stuck on #3 led to whimpering and sadness. Nevertheless, she is constantly asking to play. It's a fine game but you'll have to plan on playing with your kid until he/she can manage the rhyming and spelling alone.
If this were the game's only flaw, I could have lived with it, since they eventually would get the hang of keyboard navigation. However, once they started playing the game, I was unable to exit from it. Clicking on the exit button produced no results. When I tried to exit by navigating through the windows menu, rather than shutting down, the game instead continued to run -- in two separate versions -- the audio portion only. We had to remove the CD-rom and crash the computer to exit. Needless to say, this did not make for a joyous Christmas morning! And since we opened the software, we cannot return it to Amazon.[com] Save your money for a game that preschoolers can actually play, such as Blues Clues Learning Time! ... Read more | |
| 4. Curious George Paint and Print Studio | |
![]() | list price: $14.99
(price subject to change: see help) Asin: B00004UB6G Catlog: Software Publisher: Pearson Software Sales Rank: 2043 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Paint and Print Studio provides users with a number of ready-made backgrounds to decorate, everything from Curious George's home to a circus. Within these environments, users can choose from a wide palette of graphical stamps, placing Curious George and his friends on the page. The user has total control over the scene; with toys, tools, and cartoon-style special effects, children can fill out any possible tableau. And, after illustrating your own Curious George epic on the computer screen, it is also easy to save favorite pictures or to output them on a color printer. A simple program with one or two relatively sophisticated options, Paint and Print Studio allows users to alter the angle and size of the prepackaged images before inserting them into the scene. If you want a tiny George on a massive pile of blocks (or an enormous George balanced on tiny blocks), you can have it. This little bit of flexibility allows for the creation of some enjoyably surreal images. There are also preset borders and some paint-program basics that permit further tweaking, such as the addition of lines, circles, and other shapes--even chunks of text. The archive of graphic stamps, while not exhaustive, is large and varied. What's more, some of the stamps are animated--when users set him onto a page, Curious George might dance, fall down, or fly a kite. These random animations will delight young players. Too strictly dedicated to Curious George to be useful as a more general paint program, Paint and Print Studio is nevertheless an excellent introduction to graphics-design software and the creative potential such programs can unlock. --Alyx Dellamonica Reviews (1)
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| 5. Curious George Reads, Writes, and Spells | |
![]() | (price subject to change: see help) Asin: B00004UB6K Catlog: Software Publisher: Pearson Software Sales Rank: 2414 US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Whereas most CD-ROMs have a reference-book approach, where you open up to a table of contents and click straight to the good parts, Curious George Reads, Writes, and Spells opens up and envelops the player like a good storybook. If you get impatient and try to skip activities, the flow of the story becomes disjointed. The "book" begins with Curious George and his friend bringing Lola, the talking parrot, to The Curious Times; they think Lola would make a great story for the newspaper. Ace reporter Hildy Hawkins agrees, but has to scurry away to cover another big story. Curious George can't resist letting Lola out of her cage, and the parrot escapes. As George and his friend chase Lola around town, they disrupt sign painters, distract construction workers, and even manage to get some stories assigned to them by a beleaguered-looking newspaper editor. This plot has 12 twists in all, and each of these plot elements is accompanied by a reading, writing, or spelling game. One of our favorites was a sly reference to Donkey Kong, where George must scale steel girders and avoid I-beams to pluck letters hanging from a construction site and use them to spell words. As the story builds to a chaotic climax and then wraps up with a final activity, there's a nice feeling of completeness. This wonderful CD-ROM won't just teach kids how to write--it may teach them how to write well. (Ages 5 to 8) --Anne Erickson | |
| 6. Curious George Learns Phonics | |
![]() | list price: $14.99
(price subject to change: see help) Asin: B00004UB6E Catlog: Software Publisher: Pearson Software Sales Rank: 917 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review One of the most entertaining activities is Thea's Story Theater. Thea is a redhead in a purple dress with a flair for storytelling. Kids can read along with each of Thea's 10 stories, watch actors perform them, and answer the questions about the text that Thea occasionally asks. This activity shines because it works on so many different levels: kids learn how words behave in context, strengthen reading comprehension skills, and are entertained by some great stories that surpass the generic dross that occasionally gets banged out by software developers.Since this program's only focus is phonics, it isn't as multilayered as some other Curious George titles. And we were curious about what the heck happened to Curious George: We didn't see enough of him under the big top. Also, we think the lower end of the recommended age range is either the product of a delusional parent, or one that has a genius preschooler on his or her hands. (Ages 3 to 7) --Anne Erickson Reviews (4)
I love Reader Rabbit, and thank god for it, but I like this CD, too. I 'make' my 4 and 5 year old play it a little bit every day and it improves their phonics and then they can play Reader Rabbit afterward as a reward. *G* Worth the money. Helpful. Not a CD you regret buying if better reading and phonics is your goal. But not a CD the kids will be begging to play 24/7.
I found Reader Rabbit's Complete Learn to Read System and Curious George Learns Phonics invaluable at teaching her to sound out her words all by herself. One small note on Curious George Learns Phonics, my daughter did not like the software. It actually made her work for once, so I usually had to be nearby to answer any questions. I would recommend using Reader Rabbit for a few days before introducing Curious George. After about a week or so I began using the flash cards included in Reader Rabbit to have my daughter memorize beginning words. I would also have her write the words in her notebook. I particularly found helpful the list with Reader Rabbit on which order I should have her learn her words. When I felt she should probably be ready to read very easy sentences I had her start out with Bob Books First! Level A, Set 1, although I would highly, highly recommend the entire set. Bob Books seemed to be the only books easy enough for my daughter to read by herself and progress at a reasonable rate. She loves the books!... I have some final thoughts. Firstly, the Reader Rabbit and Bob Books are fine quality products but are a bit overpriced in my estimation. They are STILL well worth the investment. Secondly, you would think there would be some product or resource out there to help teach your child to read. I needed not generalities but a highly specific course of actions. I was quite disappointed in that respect, but I would be interested if such a product or resource exists. Updated 11/28/2002: Still, Curious George Learns Phonics is the sleeper education software in existence. It's not perfect and the kiddies tend not to like it. However, it is challenging and teaches them phonemic awareness very well. I have tried "Teach your Child to Read in 100 Easy Lessons" due to several recommendations from individuals reading my reviews. I used it with my son and I didn't like it. Subsequently I was informed from first grade teachers (my daughter's included) and my education courses that apparently research shows that coded words (Distar conventions, e.g. e with a line over it, double oo, like the pronunciation key of a dictionary) teaches kiddies to read best. I discovered this first hand when my daughter brought home her homework to code some words. I didn't have a clue how to help her. Maybe it's just a case that daddy isn't smart enough to help his daughter. I found myself already using some of the techniques from "Teach your Child to Read in 100 Easy Lessons" that I had discovered by trial and error worked with my kiddies. In any case, I still haven't used the book. I have finally found a set of books to use after the Bob Books are all used up. I found the kiddies needed a little more structured practice before they where off reading whatever we have around the house. It is the "Now I'm Reading" series by Nora Gaydos. ... ... Read more | |
| 7. CURIOUS GEORGE - READING | |
![]() | (price subject to change: see help) Asin: B00006HZ0Q Catlog: Video Games Publisher: Havas Sales Rank: 14474 US | Canada | United Kingdom | Germany | France | Japan |
| 8. Curious George Preschool Learning Games | |
![]() | list price: $14.99
(price subject to change: see help) Asin: B00004WJOU Catlog: Software Publisher: Simon & Schuster Interactive Sales Rank: 1056 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review This program stresses many of the same skills that other preschool softwareprograms cover, but with an additional element of challenge: the different skilllevels offer basic to advanced lessons that support continued learning and addto the longevity of the program. For example, star patrol not only supportsearly-learning concepts like shape and color recognition but also introducesgeometry--trapezoids and the like--a subject not ordinarily introduced topreschoolers. And, to keep the program fun, the games are smartly animated withhumorous, pie-in-the-face antics. This CD-ROM may not cast George in his traditional mischievous role, but hedefiantly adds to standard educational-software fare with his fun and playfullearning activities. The animation is extremely entertaining--we see everythingfrom George getting sent into space to pies flying not only at onscreencharacters but also at players! The necessity of reading the directions alouddictates parental involvement, as do the parental controls, which include theability to track a child's performance. --Madeleine J. Miller Reviews (7)
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| 9. Curious George Reads Writes and Spells Ages 6-8 Lunchbox Edition | |
![]() | (price subject to change: see help) Asin: B00002S9KW Catlog: Software Publisher: HOUGHTON-MIFFLIN INTERACTIVE Sales Rank: 6561 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (2)
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| 10. Curious George Pre-Kindergarten ABCs | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00004UB6J Catlog: Software Publisher: Pearson Software Sales Rank: 2846 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review In a light blue and bright yellow world that's stylistically true to the Curious George books, kids can visit four different spots for five activities that will eventually have them deftly negotiating their ABC's. The most engaging place to visit is the zoo, which is packed with everything from alligators to zebras. Kids must lead George and the Man in the Yellow Hat down a labyrinth of paths to find the proper animals or things to put in the alphabetized Zoo Picture Book. The spot has so much going on that it took us a good four minutes to "find something that begins with the letter J." Wandering the zoo's paths as monkeys hoot and elephants trumpet in the background will keep young letter seekers interested in the hunt for quite some time. Skills such as hand/eye coordination come into play as kids help Curious George recover the alphabet blocks he accidentally dumped in the lake. Memory is honed as George messes with bread dough, falls in a heap on the floor, and discovers a letter-matching game in the bakery. Kids don't just learn the alphabet here; they learn that honest mistakes aren't that bad. This CD-ROM is at its best whenever Curious George sticks his finger in his mouth, considers the possibilities, then wanders off to live up to his name. (Ages 3 to 6) --Anne Erickson Reviews (4)
There are basically four games on the cd. I found the games to be slow in loading and the graphics to be cheap looking many times. The games are not very fun. One is fishing- you have to fish for the letters, but you have to have everything just right to get the letters. Hard. Another one is sky writing, my son loved this game but I don't know how much he really 'got it'. The third one is at the zoo and you have to find things that begin with letters that are given to you- however, you have to go through several screens to find the correct letter and with the loading time being longer than ever, by the time you get to the thing you are looking for, you forgot what you were looking for. Not Fun. The Match game is fun but you can get this on other CDs. I'd give this one a skip. Stick with Reader Rabbit, Jump Start and others like that. One we got a lot of use out of while learning the letters (not the sounds) was the Chicka Chicka Boom Boom CD. That one was well worth the money.
All in all, I am disappointed in this software. I have not yet found the right package for my child's skill and learning level. He has long tired of Reader Rabbit Toddler, is playing RR Preschool (but I have some complaints there as well), LOVES Dr. Seuss's ABC program which I also think is well written, LOVES Miss Spider's Tea Party which is especially good for developing listening to directions skills but is lacking on the ABC skills, and we are awaiting Richard Scarry software in hopes that it will fit the bill.
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| 11. ENCORE All Aboard Preschool Adventures (Windows) | |
![]() | (price subject to change: see help) Asin: B00008COZP Catlog: Video Games Publisher: Encore US | Canada | United Kingdom | Germany | France | Japan |
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