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| 121. Star Wars: Pit Droids | |
![]() | (price subject to change: see help) Asin: B00004XOKM Catlog: Video Games Publisher: LucasArts Entertainment Sales Rank: 7162 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Right from the slick panoramic interface, Pit Droids is a blast. C-3PO's thorough tutorials (featuring the inimitable Anthony Daniels) and R2-D2's chirpy in-game help will have you herding the hordes of droids in no time. Not only do you need to avoid collisions, you need to change droids' attributes, sort them, and adjust the timing of their patterns. While holding your attention with the frenetic puzzle-solving fun, Pit Droids quietly refines your logical-thinking and problem-solving skills, making it a great game for older children as well as adults. Pit Droids rewards progress with comic short films of the clowning droids in action. Eight locations offer more than 300 puzzles spanning three levels of difficulty, and the Puzzle Editor lets you build your own devices. It's enough to keep you interested for as long as the droids keep you scrambling. --Jack Gardiner Features Reviews (6)
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| 122. ClueFinders 3rd Grade Adventures: Mystery of Mathra | |
![]() | list price: $24.99
(price subject to change: see help) Asin: B0000691KC Catlog: Software Publisher: The Learning Company Sales Rank: 400 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Explore 30 interactive games and exercises designed for kids, ages 7 to 9 and older. Build more than 75 key third grade skills in math, language, science, geography, and problem solving. Four levels of difficulty and a variety of tricky challenges keep ClueFinders 3rd Grade Adventures 2002: Mystery of Mathra fun and fresh. Detailed help features guide kids throughout, and built-in progress reports help parents navigate their child's learning fun. In addition, an all-new for 2002 bonus CD-ROM doubles the mystery and clue-finding fun. In ClueFinders: Mystery Mansion Arcade, our adventurers are lured into a spooky mansion by an ingenious mastermind and his four villainous henchmen. Kids help the ClueFinders escape by choosing the best ClueFinder for each arcade-style hazard. Speed through the Ultimate Deep-Dish Pizza Skate Park, stay cool through the High-Voltage Circuit Zone, and much more. Reviews (6)
Setting up the game is pretty easy, and the directions are clear. Starting up is a cinch as well. You have the options of taking the test drive which is a placement test. It is not as much fun as the actual game, but it is not too boring either and it gets the child started at a challenging level. The first time my child "played" it she started at the beginners level, and finished it in two days. The second time, I set it to level two and it took her a week to complete. The third time I had her do the test drive. This is where the real value came in. When she started the game on the lowest levels she was basically reviewing what she had learned the previous year, which is a good thing. But, when she played the game after the placement test, she was truly challenged to learn more. I never imagined in a million years that a child would follow me around begging to be taught long division. She could not cross a bridge in the game without being able to divide. So I taught her and she practiced and cemented the skill by playing the game. As a homeschooler leaning towards self directed learning, I found this game to be invaluable. It gives me the freedom to wait for a child to be ready to learn a skill while at the same time ensuring that such comes quickly through constant challenges. After all, the best time to teach a child a skill is when they want to learn it. This game provided that want for me. This game does not teach skills your child must know, but provides challenges. The way I use it is to wait for a challenge to be presented, and then teach that child whatever they need to succeed and overcome that challenge. The only problems I had with this software is that each time the child finished the game, they had to start again with a new member name, it would not let us back into the game as the same person. This did allow me to compare the membernames records to check for progress which was evident. If you purchase the 2 cdrom version of this game, with the personalized learning center, you will be able to print worksheets according to your childs strengths and weaknesses and to see where the child needs more practice. You will also be able to spot where your child may be gifted. The personalized learning center disc, however is not formulated to give a child a "grade" based on how well the child did in the program, but to show progress over time. Therefore, If you are a homeschooler and grades are important to you, you will want to "test" the child separately perhaps using the worksheets or making up your own exams.
P.S. Could you make one for 10th graders or do you already? Thank You
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| 123. Scooby-Doo Case File #2: The Scary Stone Dragon | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00009VRG1 Catlog: Software Publisher: The Learning Company Sales Rank: 96 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (8)
My problem with this game (and the other Scooby Games) is that there is no variability. Once your child solves the game and plays it again, the puzzles are essentially the same. The clues might change and the villian might be different, but the puzzles are the same and the clues are in the same places. This is not a problem for my kids though. They both enjoy the game and play it for many hours. Enjoy.
First the positive- the scooby gang are in a museum and a green glowing bug man has messed up the displays. They have to put the displays back together in order to earn clues. The clues point to a villian. Each of the 'games' or displays involves a different part of the brain- in one scooby has to jump on a conveyer belt to earn scooby snacks and collect bones, another is a puzzle, another is a matching game and so on. There are three different levels so you can have it fairly easy to fairly difficult. My five year old was able to play the easy with no help and the medium level with only a little bit of help. The Negatives- The games are the same. The villians change but the games are the same- you are always doing a puzzle in the dinosaur room and it's always the same puzzle. The placement of the boxes in the puzzle might change but the idea is the same. I would have also liked to have seen the ability to change the levels of the puzzle as individual games, not the whole game. However, it's a fun game. Enjoy.
I highly recommend this Scooby game. We like them all but this one is definitely a favorite!
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| 124. ClueFinders 5th Grade | |
![]() | (price subject to change: see help) Asin: B00003069T Catlog: Software Publisher: The Learning Company Sales Rank: 945 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (3)
He especially likes playing geography and maps. He loves choosing were in the world to send one of the characters. If he sends the character to the correct place, then he wins a "crypt tile". Crypt tiles are important because they are used to solve the games overall puzzle. The math section makes doing fractions fun. Cylindrical tubes are aligned on the ocean floor by putting fractions in their proper place. If all the tubes are correct, then a "tube worm" coughs up a "crypt tile." Navigation in the game is easy. Playing is fun - yet challenging. We recommend this one highly. ... Read more | |
| 125. Studyworks! Teaching Pro: Math Complete | |
![]() | list price: $39.99
(price subject to change: see help) Asin: B0000AKA80 Catlog: Software Publisher: Global Software Publishing Sales Rank: 5923 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (1)
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| 126. Fairly Odd Parents: Breakin' Da Rules | |
![]() | list price: $14.99
(price subject to change: see help) Asin: B00009ZLJV Catlog: Software Publisher: THQ Sales Rank: 1948 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (3)
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| 127. Space Invaders | |
![]() | (price subject to change: see help) Asin: B00001QHYA Catlog: Video Games Publisher: Activision Sales Rank: 4413 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (7)
This is also one of the =best= upgrades of a classic game done to-date. Why? Because they didn't change =too= much. The original was a genre-creating game that was followed by a zillion variations and subtle alterations (like the aliens dropping down a la "Galaxian"/"Galaga" or a 3D perspective like "Zaxxon") and yet this upgrade resists all of that. It doesn't even bother with a story, except for a tiny homage cutscene at the beginning and end of the game. Your "tank" (is =that= what that thing was supposed to be?) moves horizontally along the bottom of the screen as an alien horde moves closer. The more aliens you shoot, the faster the surviving ones go (which was probably more a reflection on CPU speeds of the day than anything). What they added were tank powerups and special attacks and alien special attacks. For the most part, the tank's special attacks are useful and must be used differently from one another. The alien's special attacks must be kept in forefront of the player's mind. The power-ups render the game very easily won, particularly the "double-shot" which allows your tank to have two shots on screen at once, instead of just one. (Without a double-shot, a miss means you must wait for your missile to travel to the very top of the screen before you can fire again. Accuracy counts a =lot= more.) The shield is like having an extra-life, but better because you don't lose any powerups you have if your shield gets hit. It takes about an hour to play through all ten levels but the implementors generously included save game features. In a way, I liked the ease of the game, because I got my butt kicked back in the '70s. (The arcade "Space Invaders" was meant to drain quarters, of course.) I wasn't disappointed because I bought this (as I do with all arcade rehashes) using my "20-quarters-rule". (As in, "don't spend more than".) The only down side to this game is the exceedingly lame emulation of the original that winning the game unlocks. You can find far better emulations of the original other places.
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| 128. USA Explorer | |
![]() | (price subject to change: see help) Asin: B00004NHKZ Catlog: Video Games Publisher: DK Multimedia Sales Rank: 4470 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (1)
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| 129. Butt-Ugly Martians: Martian Boot Camp | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B0000639VT Catlog: Software Publisher: Knowledge Adventure Sales Rank: 2825 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Kids play as their favorite Butt-Ugly Martian and fight villains from the Nickelodeon TV show. They can compete against the computer or take on a friend in this wickedly fun game. Packed with eight different Bog-stacle course challenges and loads of mini missions, kids are challenged in the action-packed B.K.M. Battle, Asteroid Field, Energy Field Maze, Robot Rush Hour, and more. Outrageous environments, like deep space and other interstellar locations, are filled with spaceships and dangerous black holes. When taking a break from all the action, kids can hang out with the Butt-Uglies at the Bog Star or the Alien Cantina for more out-of-this-world, alien adventure. Reviews (6)
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| 130. Oregon Trail 4th Edition | |
![]() | (price subject to change: see help) Asin: B00000JLNL Catlog: Software Publisher: The Learning Company Sales Rank: 1238 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (30)
This game turns textbook learning into reality. It is hard to make it all the way to Oregon (Hint: it goes faster if you have a lot of oxen). But along the way, you will learn to take care of your party and to appreciate things like good water and good weather. I happily recommend this game to kids age 8-10.
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| 131. Where in the World Is Carmen Sandiego? Classic | |
![]() | Asin: B00002SANG Catlog: Software Publisher: Softkey Incorporated Sales Rank: 3375 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (9)
Players use the Digiketch to piece together a composite image of the suspect as they unlock clues describing his/her appearance.(Once you get a complete image, you can issue an arrest warrant!) There is a World Wiz Database that helps players learn more about the countries that the suspect may have visited. This game introduces foreign phrases, international travel, and problem solving skills in a way that no other medium could. I highly recommend this game as a means by which a child's horizons can be greatly broadened.
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| 132. Liberty's Kids | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00006ELM9 Catlog: Software Publisher: The Learning Company Sales Rank: 86 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description The primary goal of Liberty's Kids is to provide kids, ages 7 to 12, with a fresh and exciting experience of the extraordinary period in American history, 1773 to 1789. Kids gain insight into the complex ideas, perspectives, and motivations for the American Revolution. Seven historical events set in colonial America, including the Boston Tea Party, the Declaration of Independence, and the crossing of the Delaware, await kids in this exciting educational software game. Each event is can be replayed from different perspectives. Plus, kids can watch mini-movies from the PBS Kids animated series, explore Ben Franklin's inventions, create and print their own newspaper, meet famous historical figures, and much more. Reviews (17)
The learning mode is great & took my 9 year old daughter about 10 minutes to figure it out and go to town. She has completed the entire game about 5 times in a month and still has not grown bored - the scenerios change every time you play! I recommend this to anyone who has ever watched the show, but also for a way to teach more about the Revolutionary War. A good reader is needed, and one that can make good judgements to choose which interview comments to publish. This would make a great addition to a classroom library of software! Definitely a great buy!!!
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| 133. Schoolhouse Rock 3rd 4th Grades Essentials | |
![]() | (price subject to change: see help) Asin: B00002S9XH Catlog: Software Publisher: Creative Wonders Sales Rank: 1110 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (1)
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| 134. Where's the Blanket, Charlie Brown? | |
![]() | list price: $19.99
our price: $17.99 (price subject to change: see help) Asin: B00005V1VR Catlog: Software Publisher: Viva Media Sales Rank: 862 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review The mental workout this program provides is excellent. More than any other gamemanufacturer, Tivola has mastered the art of setting up a problem, then quietlyletting the player figure out how to solve it. Linus's blanket is lost, andplayers can either assume the identity of Charlie Brown or Lucy and find it.Once the problem is presented, players must navigate around Charlie Brown'shouse and use their powers of observation to get the game moving. This segmentcan make players feel like they're trapped in "Peanuts" purgatory, as they arrowCharlie Brown from room to room, desperately searching for a means out of thehouse and into the rest of the game. The on-disc Help file spells out exactlywhere players must look and what they must collect to move on--resist thetemptation to look at the Help file. You will miss the challenge and charm ofthis game if you lose patience and cheat. As the story line leads from Charlie Brown's house to a library to Schroeder'spiano room to a supermarket with many other stops in between, games areunlocked. The nine games are short, smart endeavors. Some of the standoutsinclude a game in which Schroeder plays a short melody on his piano, and kidsmust click on sequences of actual notes that match the melody. Another greatgame requires kids to put poor, scrambled Peppermint Patty back together aftershe is magically rearranged by the Great Houndini. This descrambling has someadded twists that push it far beyond typical match-the-parts games. Each of thenine games has two levels of difficulty, and once they are unlocked, they can beinstantly accessed for repeat play. On the way to these games are numerous other minigames, opportunities forproblem solving, and goodies you can feed Snoopy to keep his Snoopy meter onfull. Players can play this game in German as well as English. Where's theBlanket, Charlie Brown? probably won't hold up to a lot of repeat play byolder kids, but the gentle way this program forces players to use their entirebrains to find that darn blanket is remarkable. (Ages 4 to 102 according to themanufacturer; we say 4 to 8, although hard-core "Peanuts" fans of any age willalso enjoy it.) --Anne Erickson Reviews (5)
Thanks
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| 135. Scooby-Doo: Mystery of the Fun Park Phantom | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00002CFA8 Catlog: Software Publisher: SouthPeak Interactive Sales Rank: 2000 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (13)
The game is more fun if you have some friends to play it with and is even a lot more fun over the internet (if you can find a game though) as you can sabatoge your opponent and not feel to guilty about it:-) Overall the game is nicely done and is fun for the entire family. The graphics are nice and the sounds and voice overs are above average. Gameplay is fun and exciting and is great for kids as it challenges them to remember where the various clues and trap pieces were throughout the game. The game is a lot of fun and will not disappoint.
At first, Mr. Gob thinks they are there for the park. So Mr. Gob strikes a deal, with Shaggy, Daphne, Fred & Velma that if they can find out who the phantom is he will fix thier mystery machine. So here is the areas of the park. Fun House, Midway, Log Flume, Ferris Wheel, Bumper Car, Pirate Ship, Roller Coaster, Merry-Go-Round and the Miniature World. Now when you begin the six suspects are assigned to the areas of the park. And your character(s) are aslo assigned to an area(s) of the park. The suspects are a security guard, a magician, a farmer, a groundskeepr, a clown, and a banker. You'll find that these people all have a reason why they would like to see the park closed. Thier are 9 areas of the park and 6 will have a suspect in them where they are suposed to be for the whole game.
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| 136. Detective Barbie | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00000JLQY Catlog: Software Publisher: Mattel Media Sales Rank: 942 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (20)
After looking for Ken and the clues seemed futile, my daughter and I really enjoyed the rides. We quit worrying about find Ken and figured he left the park, so we went on the rides. It is fun, but a few minutes of rides and we were ready to leave the park.
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| 137. Zoboomafoo Animal Alphabet (Large Box) | |
![]() | (price subject to change: see help) Asin: B00005RFDJ Catlog: Software Sales Rank: 1964 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review An educational activity center for children in the 3 to 6 years age range, this game offers a variety of simple minigames designed to build alphabet knowledge by capitalizing on a young player's curiosity about the animal kingdom. Users can color animal flash cards or play an arcade-style round of Penguin Pong, bouncing ice floes off each other to reveal the answer to a quiz question. Alternately, they can go to Animal Mixups, a top-notch activity where kids mix and match animals, grafting a zebra head, to take one possibility, onto a tiger torso, perhaps with a cow or reindeer tail to finish. As an extra bonus, play is interspersed with lengthy live-action sequences from the television program. A win in one of the spelling games triggers a shot of the Kratt brothers going face-first into a mud pit. The Kratts and Zoboomafoo the leaping lemur also host a collection game, where players seek out animals whose names start with the different letters of the alphabet, and then get to see video footage of the creature itself. Animal lovers and fans of the show should enjoy Zoboomafoo Animal Alphabet thoroughly, especially if they have never seen a game of this type before. More experienced players may recognize that about half of its activities are standard fare, reworked versions of games that appear repeatedly in educational software. This is the only complaint to be made, though, with what is otherwise a completely engaging game with lots of fascinating animal facts and great potential for teaching young learners some basic reading skills. (Ages 3 to 6) --Alyx Dellamonica Reviews (7)
First off, the resolution is bad. We've run this game on a Macintosh laptop and desktop computer, and the introductory footage looks fuzzy on both. The live-action introduction is fun for fans of the show, but the few live-action sequences in the game's interior are not enough to keep little ones happy. The Kratt brothers are charming hosts of the television show but we don't see enough of them in this game. After the introduction children see a pan-and-scan version of Animal Junction populated with twenty-six clickable animals, each representing a different letter of the alphabet. When kids click on one of the animals, they receive a "page" with a picture and an assortment of facts about that creature, though in eight instances a child is presented instead with a game (more about these later). Confusingly, when a game is finished we hear Zoboo say, "That was great! Here's your animal page. Do you want to play again?" Instead of seeing an animal page, kids get a Yes-No choice. If they choose Yes they go to a game repeat. If they choose No they then go to the appropriate animal page. Did they beta test this at all? Finally, the games are neither well-explained nor are they well-designed for children. Penguin Pong, even at the lowest of three difficulty levels, moves slowly and, in the vein of the classic game Pong, you have to knock out 49 blocks. It takes forever and kids get bored. Similarly interminable, the letter scramble is also a mess. A child must rearrange letters to form the name of a pictured animal, then click on a virtual spinner to advance Zoboo 1, 2, 3 or 4 spaces on a "game board". First complaint: when a child uses a letter from the scramble list it remains active, which is confusing for little ones. Second complaint: the game board is 35 spaces long -- it takes at least nine scrambles, and usually many more, for Zoboo to get to the end. Third complaint: when Zoboo does finally reach the 35th square, nothing interesting happens, unless you count that now-familiar non sequitur, "That was great! Here's your animal page. Do you want to play again?" What's the lesson here -- lowered expectations? In the Noodle Hut game, Zoboo asks for a letter and your child is supposed to click on it amid a field of noodles, each with a letter on it. But even at the lowest difficulty level, there are multiple examples of letters, again confusing to little ones. If there are three "R"s, which one should they click on? Also, some of the letters are presented at a three-quarter view which makes them less recognizable. Why would you do that to young children just learning their letters? My final complaint, and an important one, is that the games are not presented within any story or context to make them either interesting or meaningful. I could continue to find fault with each of the other games, but why bother? This is lazy, sloppy software that is not good enough for your child. Instead, buy Blue's Clues or Franklin or Reader Rabbit software -- consistently well-designed and well-written. It is strange and disappointing that PBS, long considered THE leader in creative educational children's programming and products, seems to be faltering in the wake of recent competition. Our family will continue to watch and enjoy the Zoboomafoo television show, but this software is a loser.
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| 138. Toy Story Animated Storybook | |
![]() | list price: $14.99
(price subject to change: see help) Asin: B000031VUT Catlog: Software Publisher: Disney Interactive Sales Rank: 1193 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (3)
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| 139. Backyard Baseball 2001 | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00004SP8N Catlog: Software Publisher: Humongous Entertainment Sales Rank: 968 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Play in Backyard Baseball 2001 can be as simple or as difficult as you want it to be. While it is definitely useful to know a few simple statistics about your team members, it is not required. During play, batters may choose between power hits, line drives, bunts, and grounders as they try to hit the fiendishly clever pitches of the opposition. Once a hit is made, players direct runners from base to base. Unlike the earliest baseball simulators, where many decisions were made by the computer, this one puts the user in control of everything, encouraging a good sense of baseball tactics and discouraging rash play. (Stealing bases with a player who is not a good runner, for example, is a quick road to an out!) When pitching, players select from a menu of pitches and then give the pitcher a target within the batter's box for their throw. A hit transfers play to a wider view of the field, so you can direct the ball to whichever base the runner is headed for. Backyard Baseball 2001 is an upgrade of an earlier game, and players familiar with the original Backyard Baseball will find that it is very similar in design and structure. Your favorite players (and their color commentators) have been carried over wholesale from the first game, complete with the same signature animations as they come up to bat. At first glance, in fact, the program may seem like it hasn't been spruced up much at all. However, the newer game allows players to join Major League ball teams, such as the Toronto Blue Jays, or to create their own team names and uniforms. Players may recruit or play against youthful versions of current sports superstars, such as Mark McGwire and Tony Gwynn. They can even create customized team members to shore up weaknesses in their outfield or custom-tweak an even deadlier pitcher. Another very welcome upgrade is Internet play, which takes the players on the virtual road, pitting them against teams managed by other players online. The game design in Backyard Baseball 2001 is absolutely stellar. The interface is easy to use and entertaining. The eight ball fields each come with advantages and disadvantages to be puzzled out and exploited. Players themselves come from a pleasingly multicultural palette with a good age, gender, and ability mix. This game also carries over and expands on the original Backyard Baseball's zany sense of humor: a drinking-box gauge shows how much "juice" the pitcher still has, the patter of the commentators is pleasing and surprisingly nonrepetitive, and successful play is rewarded with power-ups for both pitcher and batter. These power-ups are hilarious--a hot pitcher can throw Fireballs, for example, which literally burn as they zoom past the luckless batter. Batters who do manage to hit these special pitches earn the right to try Crazy Bunts, which carom randomly around the field, or the (literally) Screaming Line Drives. Young baseball enthusiasts will love this program, which combines entertainment and sports education in seamless combination. So put your team together, suit up, and play ball! --Alyx Dellamonica Reviews (54)
but, as my title says, it's made for the younger kind. The game gets really easy really fast, and on the hard mode with errors off, i beat the other team 44-1. I would borrow it from a friend, see how you like it, and go from there, but don't buy it right away.
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| 140. Arthur's Pet Chase | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00009VRG7 Catlog: Software Publisher: The Learning Company Sales Rank: 1842 US | Canada | United Kingdom | Germany | France | Japan |
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Features | |
| 121-140 of 200 Back 1 2 3 4 5 6 7 8 9 10 Next 20 |