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| 141. Magic School Bus 3-CD Pack Volume 2 | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00009XFRG Catlog: Software Publisher: Microsoft Corporation Sales Rank: 1099 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (9)
Whales, dolphins, volcanoes and Mars? Turn of the Cartoon Network and turn on your kids to something worthwhile!! You won't be sorry!
He is not very PC-savvy but he knows the basics of PC's. And, he does use other software easily. I wonder if some of these negative reviews are making mountains out of molehills. I'm know I'm not overlooking something obvious here - so what's the problem?
i have encountered other children's titles that were poorly written for win/3.1 or older versions of windows, and hadn't been updated in 10 years, which wouldn't install or run right under win2k, but these are titles published by microsoft itself!!!
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| 142. Clifford the Big Red Dog: Phonics | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00009VRFS Catlog: Software Publisher: Scholastic Sales Rank: 910 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (3)
The Phonics title is a completely different game, released in July 2003. If the review says at the end "refers to an ALTERNATE VERSION" check the link--might be a review for the other game. ... Read more | |
| 143. Bob The Builder: Bob's Castle Adventure | |
![]() | list price: $14.99
(price subject to change: see help) Asin: B00009ZLJU Catlog: Software Publisher: THQ Sales Rank: 3122 US | Canada | United Kingdom | Germany | France | Japan |
| 144. JumpStart Typing | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00001XDXD Catlog: Software Publisher: Knowledge Adventure Sales Rank: 1036 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (13)
On the positive side, it gives an initial assessment test to determine where your skills are. Then the goals for that user are set based on the assessment. There are a few fun games that use the same skills that are being taught, and the games appear to automatically challenge at a level that matches the skill of the player (again, based on the testing in the lesson part of the program). My son was a little frustrated early on because the initial assessment test is rather critical to a non-typist. Although the girl in the program says something like "You did great," the low words per minute (WPM) and high number of errors displayed on the screen seem to speak louder than she does and may be somewhat discouraging. But we maintained a positive attitude because I told him it didn't matter how well he did on that test; it only wanted to see his beginning point. It's important for a parent to be involved in order to give encouragement in some places and a push in others. It really enhances the learning and helps to get through the tough spots. And younger kids, of course, enjoy the involvement and interest of their parents. If the program worked properly, there wouldn't be much of a negative side. The requirement of an older version of Quicktime is a valid concern if you are using a newer version. But I didn't have any version before, so I didn't care whether the game required the current or an older version. But the program does do a system search for other versions before installing Quicktime and tells you that it can't coexist with another version. I would've probably given the program four stars if not for the fact that it kept crashing when coming out of any of the games. And when it crashes, it forgets the entire session. Which means that any progress gained is lost, and the child must go through the same exercises a second time. The first time this happened, my son begrudgingly went through the beginning lessons AGAIN (I was beside him cheering and encouraging, which helped keep his attitude somewhat positive). But when the program crashed a second time after he had gone through those early lessons the second time, he wasn't the least bit interested in going through them a third time, and I didn't blame him. The crash was effectively punishing him for working hard and doing well. The bottom line? If you can buy it from someplace where you can return it, take the chance. And if it works on your computer, you've got a good four-start program. If it doesn't work, return it and your losses are minimal. Good luck. But to Knowledge Adventure/Jumpstart: FIVE YEARS is a long time between releases of any program; it's time for a new version, or at least an update.
The only recuring charactors are Prof. Spark, Polly and Botley. This is a bit disapointing that we don't see any other charactors from Jumpstart 3rd Grade, especially since we only meet one new charactor. Jumpstart Typing is set at Sparks Stadium like Jumpstart 3rd Grade is set at Mystery Mountain. Mystery Mountain is the Sparks' home. Sparks Stadium is the first stadium for interplanetary keyborad competition, though this seems to contradict with Botley's statement in Jumpstart 3rd Grade that Prof. Spark hasn't ever found any alien transmissions to decode. All the recuring charactors look like they do in Jumpstart 3rd, probably beecause they recycled animations from Jumpstart 3rd Grade, for instance, note that Botley's pose in the main stadium scene is exactly the same seen on the 2nd Floor of Mystery Mountain in Jumpstart 3rd Grade. However, new charactors look true to the animation in Jumpstart 3rd Grade. Overall, the charactor's personalities are true to Jumpstart 3rd Grade. Botley and Prof. Spark are entirly in charactor, but then again, Prof. Spark hardly appears in either. Polly is a bit out of charactor, she is nicer. One could atribute this to the fact that her father is at Sparks Stadium, though we don't see him 'till the end, rather than far away at some convention. However, she locks Coach Qwerty in the trophy room for the same reason she sends all those robots back in time. Acadamically, this is sort of Mavis Beacon for Kids and the is the setup is similar to Jumpstart 3rd Grade. However, though Jumpstart 3rd Grade is set rather fluidly, Jumpstart Typing's setup is rather convoluted. We take Lessons and Timed Typing Tests to fine "strength" to play the games, but to win we have take the Timed Typing Tests. Playing the games is useless, unless you want a bunch stupid medals! In conclution, this is game is fairly effective at teaching keyboarding, though better at teaching speed typing than the basics. However, it fails to capture the fun of Jumpstart 3rd Grade.
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| 145. Nancy Drew: Secret of the Scarlet Hand | |
![]() | list price: $19.99
our price: $6.99 (price subject to change: see help) Asin: B000066ST3 Catlog: Software Publisher: Her Interactive Sales Rank: 77 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (436)
"Haunted Carousel" has some nice improvements over past games: the addition of the "to do" list, journal, and cell phone (no more endless running back and forth to Nancy's hotel to call). If Nancy gets stuck, she can call her friends Bess and George and the Hardy Boys. The game has two levels, Junior and Senior Detective, and there are plenty of built-in tips and hints, including a park operating manual with an overview of most puzzle components. "Haunted Carousel" seemed to be one of the easier ND games. "Haunted Carousel" really draws the player into the park's atmosphere, complete with hotel room service, arcade games, a ride on the carousel (and chance to grab the brass ring), and more. The storyline flowed smoothly, the puzzles were organic (programming an arcade game, switching roller coaster tracks, repairing the carousel's band organ, reading invisible ink), the voice work was above average and the characters had distinct personalities. Music was pronounced, including carnival music for the carousel and ominous creepy tunes for the haunted house. Nancy must watch her step as always, since someone wants to stop her from finding out the truth behind the hauntings. Along the way she helps someone come to terms with the past, sniffs out an insurance fraud, and digs up long-lost truths and secrets about the park and its employees. This is a lovely adventure with a unique atmosphere that will delight young sleuths.
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| 146. Jay Jay the Jet Plane: Sky Heroes to the Rescue | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B000067PF4 Catlog: Software Publisher: Brighter Child Sales Rank: 1947 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Your child can take part in exciting, interactive adventures, enter the land of make-believe, and embark on an exciting rescue mission to enable the Sparkleberry Tree on Pangabula Island (which has lost its shimmer) to survive, by discovering the magic ingredients to nurse it back to health. All activities encourage children to have fun, to use their imaginations, to discover and learn about nature and ecosystems, and to sing songs. (Some of the activities also include printable sections.) The package teaches youngsters to acquire knowledge of nature and science, learn about spelling and phonics, recognize letters and build words, practice patterns and sequencing, grasp logical reasoning and the art of following instructions, develop critical thinking and musical creativity, and practice early PC and mouse skills. The manufacturers recommend the CD-ROM for children ages 3 to 7 years, but obviously adult help will be needed at the lower age level. The program is bright and bold, and will introduce preschoolers to the PC in a nonthreatening way. The accompanying documentation is comprehensive and simple to follow, and clear installation instructions are included. --Susan Naylor, Amazon.co.uk Reviews (6)
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| 147. Reader Rabbit 1st Grade | |
![]() | list price: $9.99
our price: $16.99 (price subject to change: see help) Asin: B000068NNP Catlog: Software Publisher: The Learning Company Sales Rank: 81 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reader Rabbit 1st Grade 2002 is part of the award-winning Reader Rabbit children's educational software series. Learning activities include Cloud Spelling Challenge, Raingear Forest Math, and Gumball Science. Kids also enjoy this title's fun music, stories, movies, and characters, while the program's progress reports let parents see just where their child is advancing and where they might need some help. So that you're never without Reader Rabbit, Reader Rabbit 1st Grade 2002 comes with the bonus CD-ROM Reader Rabbit's Dreamship Tales. It's bursting with added activities, videos, tunes, and more than 100 printable games and activities--a great way to keep the fun going after you've turned the computer off. Reviews (3)
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| 148. AceReader Pro | |
![]() | list price: $49.99
our price: $49.99 (price subject to change: see help) Asin: B0007IQG94 Catlog: Software Manufacturer: RE:LAUNCH Sales Rank: 4554 US | Canada | United Kingdom | Germany | France | Japan |
| 149. Uru: Ages Beyond Myst | |||||
![]() | list price: $29.99
(price subject to change: see help) Asin: B00008Z0IA Catlog: Video Games Publisher: UBI Soft Sales Rank: 1742 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan | ||||
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Amazon.com Product Description The Story of Uru The story of the D'ni civilization began when they established their underground empire on Earth some 10,000 years ago. While living beneath the Earth's surface, the D'ni practiced what they called the "Art of Writing," which enabled them to create links to incredible, alternate worlds of fantastic variety called "Ages," to which they could travel through "Linking Books." The D'ni people thrived for thousands of years, but later met with a great catastrophe that all but ended their civilization. Their vast cavern was left uninhabited, and their Linking Books and Ages seemed lost forever. When he passed away in 1996, his legacy was divided between a foundation that he set up and his only son, Jeff Zandi. The foundation came to be known as the DRC (D'ni Restoration Council). As their name implies, they took on the task of physically restoring the ruins of the D'ni cavern. If you choose to visit the cavern at some point, you're sure to run into them. On your way to the cavern, if you decide to join us, it might be a good idea for you to learn some of the great teachings of Yeesha. Experience the adventure of a lifetime, Uru: Ages Beyond Myst. Game Features Reviews (220)
Things I liked about this game: 2. The sound. Wonderful, rich sounds that fit perfectly into the game. 3. The story. Apparently, this a matter of taste, as I see most reviewers here on Amazon really disliked the story. Personally, I found the story at least as engrossing as Myst: Riven, although not on the same level as Myst: Exile. I enjoyed learning more about the D'ni people featured in the Myst games. The main story revolves around Yeesha asking you to restore four pillars in order to make things right for a new group of people, called The Least. I found the story very satisfactory. 4. The end. Again, this appears to be a matter of taste. Most people don't seem to have cared for the ending at all, but I loved it. I didn't feel like it was just a prelude for the online game, which I have no intention of playing. 5. The puzzles. They are definitely challenging. If you don't like a challenge, or you don't want to use a good walkthrough to finish, this may not be the game for you. I loved the puzzles (with a few exceptions), and as usual, found them to blend seamlessly into the game. Things I didn't like: 2. Load times. It takes about a full minute sometimes for a new area to load. Granted, that isn't long, but considering how frequently you have to enter new areas, it can get annoying. This is probably an unavoidable drawback of having such lush graphics in 3-D game. 3. Jump, die, reload. Isn't that what most experienced gamers really hate about some adventure games? To be fair, you don't die, you're simply transported back to a central start point. Which has to load. Then you have to click to go back to the age you were in, and wait for that age to load. Then, depending how far you were from your last save point, you get to go find where you were when you fell. This can get tedious, especially when you factor in load times. One puzzle requires you to do quite a bit of difficult jumping, and I must have had to go through the above sequence 30 times. For that, I knocked a star off my review. 4. You can't save wherever you want. Jumping and falling would not be so frustrating if you didn't have to sit through the constant reloading of areas. You would not have to sit through the constant reloading of areas if you could save right before you jumped in the same area. However, this is not allowed. You never save in this game at all, except by finding and pressing jouney clothes. These save your place in each age. (Puzzles save themselves automatically once completed.) This isn't a huge problem, but can be inconvenient, especially if you're doing a lot of jumping and falling. Overall, I really enjoyed this game, but there are definitely some flaws.
First of all, let me say this - the part of the box that says "minimum system requirements" is actually (gasp) the *MINIMUM* system *REQUIREMENTS*. If you DON'T HAVE THEM, then DON'T COMPLAIN when the game doesn't run. If you have a cheaper version of a graphics card, and Uru doesn't like it, oh well - it tells you quite specifically what you need. Being true 3D, it's a lot more than the previous bunch. My system is by no means incredible or new, and it looked profoundly gorgeous and ran with nary a hitch. Second, a lot of people seem to be having trouble with the fact that there are running and jumping puzzles. Well, with Exile, when they added the ability to free look, there were quite a few puzzles based around pointing something somewhere. Now, they add the ability to move freely, so of course there are going to be some puzzles involving that. There aren't many, and to anyone who's ever played a third person adventure game, they're basically trivial. Third, there seems to be this general backlash towards the game design in general. Less emphasis on story (which I simply don't understand - there were journals and backstories everywhere, just like the last three...but whatever), more open-ended design, etc. It seems to me that these guys weren't trying to make another Myst game, they were trying to make a good adventure game, and they displaced it from the rest of the mythology on purpose. This is a game designed to appeal to everyone, not just the people willing to click through an endless slide show. Fourth, people seem to not like the puzzles. I don't get this at all. Aside from one fairly arbitrary solution at the very end of the last age, all of the puzzles made sense and I felt were quite clever. Exile had this feeling going that each puzzle was in isolation and I never felt like any of them really related to the game that much; here, each puzzle is an important part of whatever world it's in, more like the first game than either of the other two. There was only one age that followed the solve, move on, solve, move on mentality, and it was themed - each puzzle had an obvious solution that turned out to be completely wrong, and something else had to be done. It was genius, I thought - every solution made me think "oh, THAT makes sense!" once I finally got it. It's not perfect - the not picking up objects thing was irksome, the load times can be annoying on older machines, and the ending is a little weak. But this is a Myst game that finally felt to me like a real adventure game, not an austere exercise in puzzle solving. I felt like I was part of it. So, I'd reccomend this more to broad gamers than specific fans of the Myst franchise (as if the plethora of one-star reviews wasn't enough to make that clear), but I didn't think that it was anywhere close to as bad as most of the people here are making it out to be. One of the best games I've played in the last year.
The game, while not a direct sequel to the Myst series (it's more of a parallel storyline), is a stunning foray into adventure gaming and a ground-breaking one as well. To my knowledge, there have been no "Massively Multiplayer" adventure games. Imagine a game that requires you to work together with three or more players to solve logic puzzles to unlock access to other worlds. That's something you can look forward to. "Uru Prime" (the single-player portion) is utterly gorgeous, and tells a tale of a culture's pride before their fall. The story also exposes a much darker side to the D'ni culture that hasn't been seen before (if you've played any of the previous games), including slave-trade, extermination of other races, and corruption within the supposedly "utopia" of the D'ni Guild system (which was hinted at, in the books). The single-player storyline perfectly sets up the online portion, while allowing a decently satisfying gaming experience for those who decide to not explore deeper, and participate in the online portion, dubbed "Uru Live". The biggest portion that attracts me about the online portion is the sheer storyline potential for it. With so many of the other MMORPGs out there, the story is a sketchy framework wrapped around the gameplay. So much of the gameplay in those games seems too repetitious to me. In Uru, the gameplay serves the storyline, not the other way 'round. The game's creator, Rand Miller (who created "Myst" and "Riven" with his brother Robyn), envisions the online portion much like episodic TV. He even calls each new story installment as "episodes" The announcement recently that has made waves is that there will be a multi-lateral approach to "Uru Live" episodes; you'll receive in-game mail, get to read posts on a message board, and you'll also run across other players in-game. The biggest difference is that these players will actually be acting out the story, to help further it. In fact, I ran into one of these last night, in my first foray into "Uru Live". Was interesting, to say the least. The other big thing that has got my attention versus other MMOGs, is that the sheer evolution of the environments. The new worlds will become available at an estimated one every other month, and there will be smaller changes to the online game environment weekly, according to the game's designer. No RPG, this: there's no levelling-up, no killing, and no dying. No experience points, no buying better armor/weapons, and no PvP killing. It's all about the story, about using yer "noggin" and working with your fellow explorers to solve the puzzles.
Uru has two significant flaws: 1) You can't save your game. Your save points are set by touching each Age's seven Journey Cloths. It's the game designers - not the gamer - who determines save points. Good save points make it easy for the gamer to explore alternate endings, and more importantly, to avoid having to solve the same puzzle repeatedly. But unless you play Uru perfectly, some Journey Cloths are placed so that you must solve several puzzles multiple times. 2) Your avatar can walk, run, climb and jump. Unlike Myst, Riven and Exile, Uru is no longer restricted to point-and-click movement from one scene to the next. But there's a problem. Your avatar is keyboard and mouse controlled, not joystick enabled. Its third person perspective is occasionally sloppy. Moreover, it can't use its hands when moving objects; that's a ridiculous constraint. Uru's minimum hardware requirements are... 800 MHz Pentium/AMD Athlon Assuming you don't want long delays between Age loads, I strongly recommend, "or better." My guess, Uru really wants a 2 GHz CPU with 1 GB of RAM and a 128 MB video card. Uru is designed for higher end hardware. Uru also has hardware requirement gotchas. Here are some of them... * 98SE is specific; no allowance is made for Windows 98. * The video card requirement is precise: it's either a 32 MB nVidia GForce 1 - 4 or FX, or an ATI Radeon 7000 - 9800 or better. No other video card will work, including lower end versions of nVidia or ATI Radeon. * The "CD-ROM: 4x or better (not recommended for use with CD-RWs)" requirement is imprecise. Didn't fully appreciate it until I bought the expansion pack, which clearly states, "This game contains technology intended to prevent copying that may conflict with some disk and virtual drives." Uru will not work properly in either a CD-R or CD-RW. Finally, here's an Uru synopsis: You begin in the Desert. After touching seven Journey Cloths, you are given access to a linking book, which takes you to Relto (Island in the Clouds). Relto is your refuge and starting point between game sessions. To solve Uru, you must transfer pillars from Teledahn (Mushroom Age), Gahreesen (Fortresses Age), Kadish Tolesa (Mechanical Age) and Eder Gira/Eder Kemo (Volcano and Garden Ages) from the Bahro (Pillar Cave) to Relto. When all four pillars reside in Relto, you transfer them back to the Bahro and return to the Desert to solve its remaining puzzles.
A few of the puzzles in Uru, in my view, require a mental leap outside of the realm of logic, but others may disagree. In any case, I eagerly anticipate Myst IV: Revelation, and hope it will be less like this subchapter and more like Exile. ... Read more | |||||
| 150. Learn To Play Chess With Fritz & Chesster 2 (Mac) | |
![]() | list price: $29.99
our price: $29.99 (price subject to change: see help) Asin: B00076YWII Catlog: Software Manufacturer: Viva Media Sales Rank: 782 US | Canada | United Kingdom | Germany | France | Japan |
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| 151. Spongebob Squarepants The Movie | |
![]() | list price: $19.99
our price: $17.99 (price subject to change: see help) Asin: B000227VUS Catlog: Software Publisher: THQ Sales Rank: 27 US | Canada | United Kingdom | Germany | France | Japan |
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| 152. Mia's Reading Adventure: The Search For Grandma's Remedy | |
![]() | list price: $19.99
our price: $19.99 (price subject to change: see help) Asin: B0000DBYKP Catlog: Software Publisher: Kutoka Sales Rank: 1171 US | Canada | United Kingdom | Germany | France | Japan |
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| 153. World Book Encyclopedia 2004 Edition | |
![]() | list price: $29.99
our price: $19.99 (price subject to change: see help) Asin: B0000ALSKP Catlog: Software Publisher: Topics Entertainment Sales Rank: 198 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (1)
I really like that this encyclopedia is so easy to use. I like it much better than Encarta. The articles seem better, with more information than Encarta, too. The installation lets you copy the entire contents of disk 1 to hard drive (~700mb). After that, you only have to insert the second encyclopedia disk if you select something that requires it. The "Surf the ages" feature is pretty cool. You get a webpage of news from assorted dates in history. I think my son will have a lot of fun with this since he is a history buff. There is also a monthly info summary (can't remember the exact name), but it gives you a single page with a lot of information relating to all kinds of stuff. My son is doing a report on Thomas Edison for school. I looked him up and got a timeline of his life, a lengthy article on him with all kinds of references to areas of science and technology he influenced. I then downloaded article updates off the web. There was one about recent Supreme Court rulings related to Affirmative Action. I followed that link, started reading the article and then followed another link into an entire history of african-americans. There is a wealth of information in this encyclopedia and it is very easy to access. If you have kids, this is the encyclopedia to buy. The ability to easily cross-reference topics and follow links to get more in-depth info on any topic is awesome. ... Read more | |
| 154. Barbie Pet Rescue | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00004TYCB Catlog: Software Publisher: Vivendi Universal Sales Rank: 1835 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Rescue missions come in over the phone or via e-mail; after learning which petis missing where, travel with Barbie on her scooter to one of three differentenvironments in which to search for one of eight lost pets. In many missions,you'll have to use your wits to figure out how to entice scared animals to cometo you, or how to retrieve pets trapped in trees or other sticky situations. Ifyou get stuck yourself, Barbie's full of helpful hints to send you on the rightdirection. With each successful mission, you'll receive a printable Paw & PurrAward that hangs on the PRC wall. Rescued pets come back to the Pet Rescue Center with you and Barbie to wait fortheir owners and receive a little TLC. Nurse them back to health in the Care Center, where you'll give recovered pets water, treats, vitamins--evenbaths and brushings; sometimes you may also need to bandage a hurt leg or pickburrs from ruffled fur. After creating a file for them in the computer andgiving them a name you select from a list of suggestions, the animals go to oneof two playrooms to wait for their owners. In the meantime, you can play with them, plus all the other pets already in theplayroom--a kitten, bunny, hamster, puppy, and even a turtle--in what is perhapsthe best of the game's activities: petting! Select which animal you'd like topet, then use the cursor to stroke an animal's head or back, or perhaps scratchher under the chin. The animals respond to your attention as they might in reallife, by licking, rolling over, purring, or barking. It's the next-best thing toa romp in the park with a real-live kitten or beagle. There is a related game for each kind of animal--Kitten Keepaway, Puppy Treat Toss, Hamster Trail, etc.--and if you do well enough, you'll see theanimal do something especially cute. A few of the games test kids' logic andspatial aptitude, but mostly they challenge players' mouse mastery and hand-eyecoordination; a speedy "click" finger yields frequent success. Our only complaint: once players have completed all eight rescue missions andthe activities in the playrooms, there's not a lot more to do. It's always funto pet the animals, but it's not likely to hold kids' attention for frequentreplay. That said, this graphically rich program is a real treat for any animallover. We plan on keeping this game around for those moments when wereally wish we had a dog around. (Ages 5 and up) --Leah Ball Reviews (41)
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| 155. Thomas & Friends: The Great Festival Adventure (Jewel Case) | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B00005Y4QA Catlog: Software Publisher: Atari Sales Rank: 988 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (8)
Of course the game didn't work, but by selecting Properties on the game icon you can move to a Compatibility tab and run the game in 98/ME mode - Works fine like that. I'd recommend this to anyone with a youngster interested in Thomas. Before we had this Ryan never went near the PC, now he's computer literate above his age (not entirely due to this game, but it piqued his interest).
For Atari to continue selling this (I don't care who they bought it from) is criminal. Do not buy this title unless you're running a 9x-based machine. Better yet, don't buy it at all or anything from Atari until they sell software that will run on operating systems that are not five years out of date.(..)
In short ... if you've recently bought a computer for your child, don't expect this or other games in the series from the BBc or Infogrames/Atari to work without a considerable amount of effort.
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| 156. Oregon Trail II - Anniversary | |
![]() | Asin: B00003IEKF Catlog: Software Publisher: Riverdeep - Learning company Sales Rank: 2658 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (3)
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| 157. Math Advantage 2006 | |
![]() | list price: $39.99
our price: $39.99 (price subject to change: see help) Asin: B0007ZHB28 Catlog: Software Manufacturer: Encore Software Sales Rank: 1430 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (1)
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| 158. Clue Finders Grade 4 Advanced | |
![]() | list price: $9.99
(price subject to change: see help) Asin: B0000691KD Catlog: Software Publisher: The Learning Company Sales Rank: 202 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Explore 21 interactive games and exercises designed for kids, ages 8 to 10 and older. Build more than 60 key fourth grade skills in math, language, science, geography, and problem solving. Four levels of difficulty and a variety of tricky challenges keep ClueFinders 4th Grade Adventures 2002: Puzzle of the Pyramid fun and fresh. Detailed help features guide kids throughout, and built-in progress reports help parents navigate their child's learning fun. In addition, an all-new for 2002 bonus CD-ROM doubles the mystery and clue-finding fun. In ClueFinders: Mystery Mansion Arcade, our adventurers are lured into a spooky mansion by an ingenious mastermind and his four villainous henchmen. Kids help the ClueFinders escape by choosing the best ClueFinder for each arcade-style hazard. Speed through the Ultimate Deep-Dish Pizza Skate Park, stay cool through the High-Voltage Circuit Zone, and much more. Reviews (3)
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| 159. Magic School Bus Explores the Human Body | |
![]() | Asin: B00002S9GR Catlog: Software Publisher: Microsoft Sales Rank: 3169 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (4)
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| 160. Math 1 | |
![]() | list price: $9.99
our price: $9.99 (price subject to change: see help) Asin: B00005BIGX Catlog: Software Publisher: School Zone Sales Rank: 875 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (1)
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